(Apologies for cross-posting)
The 2025 IEEE Conference on Games (IEEE CoG’25)
August 26-29, 2025
Lisbon, Portugal
Call for Auxiliary and Vision Papers
Submission deadline: May 30, 2025 (AoE)
The annual IEEE Conference on Games (IEEE CoG) is a leading scientific research venue for game researchers and practitioners. Games are a great domain in which to study and develop novel ideas in design, artificial intelligence, human-computer interaction, psychology, education, sociology, and creativity, as well as their applications in real-world problems. IEEE CoG 2025 will take place at the University of Lisbon in Lisbon, Portugal.
We invite contributions related to all aspects of games and game development, including, but not limited to:
- Accessibility and inclusivity in games (e.g., computer games, board games, LARPs)
- AI for game development (automated playtesting, adaptation/personalization in games, etc.)
- Esports and live-streaming
- Extended reality (virtual reality, mixed reality, and augmented reality)
- Game AI
- Game analytics, game data science, and data visualization
- Games as test-beds for algorithms
- Game design (frameworks, game mechanics, etc.)
- Game editors and authoring tools
- Game technology (game engines, graphics, audio, animation, physics, networking, controls, etc.)
- Game user research (player/opponent modeling, player experience studies, psychology of play and player types, etc.)
- Generative AI for games
- Procedural content generation
- Serious/applied games (for education, health, sustainability, etc.)
- User interfaces in games
Please note: CoG is not a conference about game theory and does not accept papers about game theory unless they are applied to games people would play, such as video games or board games.
*** Auxiliary papers ***
We invite the submission of *short*, *demo*, *competition* and *vision* papers.
*Short* papers (2-4 pages) describe work in progress, smaller projects that are not yet ready to be published as a full paper, or new progress on projects that have been reported elsewhere.
*Demo* papers (2 pages) describe works to be presented during a demo session.
*Competition* papers (8 pages) describe research related to one of the competitions in the Games community, including the design of new competitions and in particular submissions to existing competitions.
We continue to accept Full *vision* papers (8 pages). They should describe a vision for the future of the Games field or some part of it, be based on extensive research, and include a comprehensive bibliography. Please notice that the standards for vision papers are high: literature reviews and opinion papers with speculations not grounded in research are immediately rejected.
All page limits include references and appendices.
*** Important Dates ***
Auxiliary papers submission: May 30, 2025
Auxiliary papers acceptance notification: June 27, 2025
Auxiliary papers camera ready: July 11, 2025
Early bird and (author) registration: July 11, 2025
NONE OF THE SUBMISSION DEADLINES WILL BE EXTENDED.
All deadlines are Anytime on Earth (AoE).
*** Submission Instructions ***
Papers must be submitted through the Easychair conference submission system: https://easychair.org/conferences/?conf=cog2025
All paper submissions should follow the recommended IEEE conference author guidelines. MS Word and LaTeX templates can be found at:
https://www.ieee.org/conferences_events/conferences/publishing/templates.html
Auxiliary and vision papers will be peer-reviewed, and accepted papers will be published in the conference proceedings and on IEEE Xplore. CoG will use a *double-blind review process*. Authors must omit their names and affiliations from their submissions and avoid obvious identifying statements. Please note: Submissions not abiding by anonymity requirements will be desk rejected.
Accepted short papers may be allocated to either poster presentations or short oral presentations if time and space permit. Demo papers will be allocated to a demo session. Competition papers and Vision papers will be allocated to oral presentations.
We look forward to having you join us at CoG 2025 in Lisboa.
Best regards,
Jialin Liu and Jichen Zhu
IEEE CoG Program Co-Chairs