We have recently started a research project aiming to bridge the gap between PCG research in an academic context and PCG practice in game development. As a first step in this direction, we are gathering insights on what would make an ideal Tool for Procedural Level Design via a
short survey.
If you work with game or level design in any capacity, your expertise would be invaluable to this research. The anonymous survey takes just a few minutes, and all findings will be publicly shared. Any tools developed as a result of this research project will be released as open source. The survey takes approximately 10-15 minutes to complete. All questions are optional, so you can skip any question that does not apply to you. The form will be open until June 6, 2025.
I will be preforming this research at TU Delft under the supervision of Rafa Bidarra and Joris Dormans. Thank you for contributing to the advancement of procedural generation techniques!
Thanks,
Bojan