Hi Ramesh,
Rewards just annotate the transitions here, they don't change the state.
In this case, your model has just a single state in fact. Labels
identify sets of states in the model. One option is to add another
module with a 0-1 variable, that is updated each step to reflect whether
the players chose the same action.
module m
same : [0..1];
[c1,c2] true -> (same'=1);
[c1,d2] true -> (same'=0);
[d1,c2] true -> (same'=0);
[d1,d2] true -> (same'=1);
endmodule
label "converge" = same=1;
Hope that helps.
Dave