Robot Wants Kitty Download

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Carin Mita

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Aug 5, 2024, 9:06:39 AM8/5/24
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RobotWants Kitty is an action platformer game made by Mike Hommel of Hamumu Software and sponsored by Max Games. The player takes the role of a robot attempting to obtain the kitty in a supposed alien spaceship. The game consists of one large level, and is structured like a 'metroidvania' game. The player initially starts with no abilities aside from movement, and must search for and obtain power-ups to progress towards their goal.

The game was initially designed for Ludum Dare 16 with the theme of Exploration. The entry scored #2 in the fun category and #10 overall. The game was later updated to feature music by DrPetter, a new enemy type, an upgraded boss, new graphics for later sections in the level, as well as a new branch in the level containing a new power-up.


The main objective of the game is to get to Kitty by using upgrades scattered about the level. Score is determined by the time taken to reach the goal, with a 20-second punishment for each death and a one-second reduction bonus for each enemy defeated. There is a trophy for completing the game, and another for completing the game in under ten minutes, named Kitty Get! and Rocket Robot respectively. Each of them award ten yerfbucks each.


All of the power-ups are necessary for getting the kitty, with the exception of the Super Blaster power-up, which is obtained by defeating Slurg. In the flash version however, it is possible to skip the boss fight and get the Super Blaster by flying over Slurg. This was fixed in both the mobile and the Robot Wants it All remakes.


The iOS version of Robot Wants Kitty was developed by Raptisoft and released on the App Store on March 18, 2011. The graphics were enhanced and new content was added, including new power-ups, levels designed by Jamul and Raptisoft. In addition, two add-ons for the game could be purchased for $0.99 each, one being a set of new levels and the other being access to Kitty Connect. Kitty Connect adds a level editor and access to user-created levels.


The gameplay for the iOS version is no different than the Flash version. The objective is to reach Kitty in the least amount of time possible. Dying to an enemy or hazard adds twenty seconds to the timer, while defeating an enemy stops it for one second.




Robot Wants Kitty is an action platforme in which you must traverse obstacles and seek out power-ups in order to reach the end. It is the first game in the pixelart "Robot Wants..." series. The game was originally created for the LudumDare #16 competition and features music by DrPetter.


You play as a robot that find himself in a world filled with hostile aliens. This robot is all alone and wants to find the cat that is somewhere in this maze of a world. The player controls the robot using the arrow keys. Initially, moving left and right is all you can do, which means you're going to spend a lot of time in the beginning fleeing from enemies. As you explore the area, you pick up a number of different power ups that help you on the journey to find the feline you seek. Finding power-ups will often allow you to access areas that you previously couldn't reach. Throughout the game the robot gain abilities such as the ability to jump, double-jump, shooting lazors and using rockets to fly. There are also color-coded keys which allows you access to new areas.


The goal is to get through the maze-like level and reach the kitty as fast as possible. In order to get there, the robot needs to kill or sneak past the different types of aliens, as well as get past locked doors, acid pits, and other obstacles. The game revolves around traversing the labyrinth to find the next item that gives the ability to get past an obstacle. The robot does not have a health bar and a single hit will send the robot back to the last checkpoint he visited. When you die, you will gain 20 seconds on your time, but when you kill an enemy, your time is lowered by 1 second.


Each game involves the robot utilizing various (and sometimes ridiculous) abilities and tools to access new parts of the environment, while also using an animal (including a cat and dog) to help in their adventure. All of the games also feature massive bosses, plenty of secrets and challenges for speedrunners. Due to the series' nature and scope, the games aren't nearly as long as other Hamumu games (or Metroidvania games in general). Nonetheless, the series is often considered a worthy addition to the Hamumu game roster, especially as part of the Hamumu Clubhouse revamp.


There are four original Flash games in the series: Robot Wants Kitty (which later had an expanded version released for iOS), in which Robot, in an unnamed facility, goes to look for Kitty, braving obstacles and enemies while getting powerups to do so. Robot Wants Puppy, where Robot travels to an unknown space facility to get a second friend in Puppy, who is being held at the facility. Robot Wants Fishy, where Robot travels to the dangerous mining facility of Regulus IX to find the last friendly lifeform, Fishy. Robot Wants Ice Cream, the Series Fauxnale. Robot travels to Happy Ice Cream Planet to get some delicious treats, only to find the planet under attack by a fleet of robots led by Tom Stone, a square stone being who wants all the ice cream for himself.


A Compilation Re-release, Robot Wants It All, was released on April 4th, 2019. The compilation includes the original games, a "remixed" and "easy" version for each game, as well as: Robot Wants Y, which was originally made as a banner game for the Jay is Games website (later removed from the site), in which Robot is inside a cavern and collects letters to get powerups, seeking the letter Y. Said to be non-canon to the series. Robot Wants Justice, the Grand Finale of the series. In the Galactic Nexus, the planet Durpos exploded, as planets sometimes do, killing millions of Durpoids and leaving the survivors homeless. Emperor Tronk allows them sanctuary on his lava planet, only to enslave them and eat some of them as snacks. Robot decides he can no longer allow Tronk's tyranny to stand and sets out to rescue the Durpoids.


Robot Wants Justice Big Bad: Emperor Tronk has captured and enslaved the Durpoids and plans on eating them, with Robot setting out to stop him and his army. Continuity Nod: You can find one of the computer terminals from Fishy in one of the caves on the surface of the planet, a short time before you fight 2-Pei. Flash of Pain: Robot starts flashing red when he takes a hit with the External Plating upgrade. Grand Finale: The final game in the series. It has Robot going on his grandest adventure yet, and when it is all over, Robot decides to retire. Ground Punch: The "Seismic Slam" upgrade allows for this. Mordor: The Big Bad Emperor Tronk's planet is a lava planet, and it is the main setting, filled with Tronk's evil machines. Shoryuken: One of Robot's attack upgrades, only it's just called "Uppercut".


Robot Wants Kitty is a short metroidvania style platforming game. The player controls a robot moving around in a single huge map, shooting enemies, collecting power-ups and the end goal is to reach the kitty. The game features 8-bit style pixel graphics and sound effects.


The robot starts out without any abilities other than being able to move left and right. Collect the power-ups scattered around the map to gain abilities like jumping, shooting, flying etc. The level is designed in such a way that collecting each power-up will give the player access to new parts of the map. For example you first collect a jump ability, by jumping you can reach the laser power-up. The laser allows the robot to kill an enemy that is blocking a tunnel. The tunnel leads to another part of the map where there is a double-jump power-up, and so forth.


There are red walking enemies, blue floating enemies and shooting turrets throughout the map. In one part of the map there is an end-boss type enemy which consists of many blue eyeballs which is guarding a powerful upgrade. There are motes of toxic waste, fall into it and you die. Dying will respawn the robot at the last check point. The player has infinite lives but each time you die it adds 20 seconds of the overall time. Shooting enemies takes awards the player by taking one second away from the timer. Reaching the end goal in the fastest time is a subgoal of the game.


Other elements include computers which act as check points. There are red, green and blue keys and gates, collect the keys to open the gates. Red blocks can be destroyed using the missile power-up later in the game.


Like all great love stories, this one begins with the [arrow] keys. Left and right, to be specific, which controls the direction your devoted little robot trundles in. Initially, this is all you can do, which means you're going to spend a lot of time in the beginning fleeing from enemies. Find yourself painfully disintegrating in one too many pits of green acid? Ceiling-mounted, death-spitting aliens got you down? No problem; as you explore the area, you'll discover a number of power ups designed to make the journey for feline companionship a bit easier. From double-jumps to rockets to deadly lasers, er, lazorz, robot has a veritable mechanical arsenal out there if you can find it all.


The goal, of course, is to reach the kitty as fast as possible. Which sounds easy, right? I mean, it's right there where you start the game. But the way to kitty is paved with aliens, locked doors, acid pits, and more. You'll have to be ever vigilant, since a single hit will send your robot back to the start of the game (although you'll retain all your keys and abilities).


Analysis: Is there anything cuter than a tiny pixel robot, arms outstretched for feline friendship? Robot Wants Kitty is full of an old-school charm, from its deceptively simple gameplay to its adorable, retro graphics. The presentation is extremely minimalistic, and yet it still manages to tickle that part of your brain that finds pixels charming and engaging. That is, assuming you're over twenty years old and aren't confused and alarmed at the concept of anything that isn't fully rendered in 3D.

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