Tambola is a popular party game in India. Its also known as Bingo / Housie across the world and is a slow casino game, played by a person calling out numbers and players scoring out numbers on a ticket. Each player gets a unique ticket and a range of prizes can be given away. To name a few they are
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I'm trying to create a typical Housie/Bingo Game ticket in Asp.net 2.0 (VB). But, not being succeeded. Ticket contains 3 row with 9 columns. Total 27 blocks, and it must be only 15 should be fill outta those 27. and each column contains value like 1st column should be between 1-10 and 2nd must have random values between 11-20.. It doesn't matter how many blocks filled in each column.. 1 is must, no single column should be blank, all 9 columns must be filled, some have all 3 blocks filled, some have 1 with total of 15 blocks filled in whole ticket. with random numbers..
Guys here was the typical housie ticket specification.. Please help me out generating a ticket like this. I've tried but, not being that much succeeded, I get whole column blank and validating columns.. takes extra load on system. please find me the way to make it.
This algorithm will take you exactly 9 steps + 6 steps in the loop so it's deterministic which is better for the processor utilization. And it also fills your ticket with up to three numbers per column and not less than 1 (if I understood your requirements due too poor english in the question).
This solution has been simplified by using arrays and counters. You could of course create a complete object model that would be functionally rich and would provide you all the info you need. You could for instance have a Ticket and TicketColumn classes:
The approach given to this problem goes like this;I have prepared 10 lists. Each list has with 3 unique random numbers arranged in ascending order, ranging from 10 to 20, 20 to 30, ..., 80 to 90. Next, I have assigned the first number in 5 random lists to the top row, the second number in another 5 random lists to the middle row, and the third number in another 5 random lists to the bottom row. I have done this with the intention of not repeating the numbers, ensuring that only 5 numbers are printed on each row of the ticket, each column has it's number in an ascending order form top to bottom
I have used empty strings ' ' to be printed where there are no numbers to be printed and I have used the asterisk/star ' * ' mark to tell to the player that he/she has marked that number on that ticket!
I have ensured that the numbers called don't get repeated(The main board is a list with numbers ranging from 1 to 90 and each time a number is called the sam random number is removed from the main board and while the player is given the opportunity to mark, the code ensures that the number is present in the player's ticket and the number is not present in the main board. If the player inputs a number which doesn't satisfy the above mentioned conditions, it keeps on asking until the player input a correct number
The speciality of this code is that it accepts arbitrary number of players. It initially asks you the number of players playing the game and then asks that many times the name of each individual player
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