So I dont go on here much, and I had no idea where to post this so I figured it would go under models lol. Anyway this is an idea I have had in my head for quite a long time and I figured since I had alittle freetime today I'd make it a reality. The idea is that you take a drop tower and strap a motion simulator(basically like the cabins on Mission Space in EPCOT) to the side of it. I would consider even covering it up with a themed tower to add to the experience of the ride. Multiple drop towers could be added as well so the capacity could be greater but since it is a drop tower the rides base would still be relatively small without consuming a ton of land.
Structurally I dont know how this would work, but I would assume it is a cable based system so that way it has more control rather than air in a typical S&S tower. The cabins would have the ability to change roll and pitch while the body of the simulator can go up and down the tower. I tried my best in the models to make them realistic structurally, but I am by no means an engineer. Other options would be to add hydrolics instead of the rotating base but that would not allow full 180 degree rolls or pitches. I know in the photos you can see the seats, in reality that would be covered up with a video screen so the passengers are locked into the cabin without view of the outside.
Unlike a traditional control tower working environment which frequently consists of an assembly of individual systems, each with an independent interface and with no common information management, our digital tower simulator offers an integrated approach to controller working position design and operations through its integrated tower working position (ITWP).
We continue to develop our digital tower simulator, whose modular architecture allows us to integrate easily future functionalities such as guidance-augmented reality and voice recognition technologies, both of which are designed to help controllers handle more capacity, and assist them in challenging situations including drone incursions.
3D Tiny Tower Simulator is an overly simplified 3D version of the popular mobile game Tiny Tower. In the game, you build a seemingly endless tower of shops and apartments to attract customers and tenants. The simulator does not have a game element (no money, no people, and no objective). It also has generic rooms instead of shops and apartments. However, rooms are built instantly instead of requiring money and having a construction period, and can have their interior and furniture changed.
The program starts up with a blank scene. The background is light blue and the ground is a tiled texture. There are towers of various heights in different locations. This is achieved by looping over all of the possible positions for the towers and deciding at random (33% chance) if a tower should be placed there. These towers are just for background scenery.
Click-and-dragging the mouse moves the camera. You can't go lower than the ground or higher than 2 stories above the top of your own tower (in this case, it's just 2 stories above ground level since there is no tower built yet).
Now you can start building rooms in your tower. Your tower appears at the center of the city. The room is just a cube with the normals facing inward (so the color/texture is on the inside). The sides of the room facing the camera are not drawn so you can see into the room from any angle. This is achieved using front face culling. The camera rotates so it's always facing the tower. Zooming in all the way puts the camera at the edge of the room. The the colors/styles of interior and furniture are all randomized and can be randomized again at any time.
Any number of rooms can be built. They are dynamically allocated, so the only limit is the machine's memory (not actually tested). New rooms are built at the top. There are controls to easily navigate through the rooms. Additionally, resetting the camera moves you back to ground level and facing the front of the tower.
Tower Simulator#484 on top places by visitsCreatorMaxwell_EdisonMonth createdSeptember 2020VisitsAround 74,870,000GenreBuildingPage last updated on December 21, 2023Tower Simulator is a building simulator experience developed by Maxwell_Edison. Players must build the tallest tower with the use of bricks. The experience is currently in its beta phase.
The objective is to build the tallest tower. Once claimed a space for a tower, player's must click on the bricks within the center of the tower to continue building it. Players may also buy in-game items from the shop with Robux.
When players reach a certain height, they get teleported to place giving them multiple decisions. If a player has sufficient bricks to buy one of these upgrades it will reset their tower and add a loop to their score.
Introducing the latest generation of ATC simulator, that provides a level of immersion like no other. With advanced voice recognition, custom modelled and detailed airports (6 free airports included) and state-of-the-art lighting and textures. Tower! Sim 3 is the gold standard for ATC simulation.
Introducing the latest generation of ATC simulator, that provides a level of immersion like no other. With advanced voice recognition, custom modelled and detailed airports and state-of-the-art lighting, geometry and textures. Watch planes take-off and land from the tower or down on the ground and feel like as if you were really there. Tower! Simulator 3 is the gold standard for air traffic control simulation.
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