Dark Souls Walkthrough

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Janne Desir

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Jul 9, 2024, 11:22:32 PM7/9/24
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Warp to the Crucifixion Woods bonfire in the Road of Sacrifices. Drop down to the swamp and head for the center of the keep. You will encounter a pair of stout, dual-wielding Unkindled at a staircase (assume you haven't already done so when first exploring Road of Sacrifices). After defeating them, head into the building and down the ladder. You'll find Farron Keep's first bonfire there.

As you leave the bonfire area, make a right and move forward until you reach an ascending ramp leading to a raised hill. Note that there is also a Purple Moss Clump just outside the bonfire wall if you make a right. There's also a Ragged Mask outside the bonfire wall if you make a left. To the right of that is a Titanite Shard. You can also grab an Iron Flesh nearby, which is to your right as you approach the ramp on the critical path. If you go past the ramp slightly, you'll find a couple of Titanite Shards.

dark souls walkthrough


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Enemies in your immediate area include Rotten Slugs, Ghrus, and Elder Ghrus. Rotten Slugs shouldn't pose much of a challenge, especially if you're equipped with a weapon capable of sweeping attacks. They're only a hassle because they're well camouflaged in the dark swamp surface. Ghrus behave like standard melee foes; study their combos to figure out brief moments of opportunity. The mad variant of the Ghrus are the ones you should watch for. Even though they don't have traditional weapons, they are incredibly effective with high pounce attacks, so approach with caution. The Elder Ghrus look like lumbering beasts, but they can actually cover a large area in a short span of time. They're more slower in actual combat so flank them as often as you can.

To go back on the critical path, leave the structure from where you came from and head straight until the Farron Keep bonfire is on your left by 90 degrees. Make a right, pass the small sunken tower and go up the curved stone ramp to find the second bowl.

When you've reached the top of the raised hill, extinguish the flame. While still on top of the structure, grab the Soul nearby. Go past the stone arch, hang a left and go down the ramp.

Looking slightly left, follow the two campfires to the last elevated structure. There are two more Souls along the way and a Greatsword at the submerged bridge on your right.

A mad Ghru will be blocking your way up the ramp as you stick to the critical path. Grab the Titanite Shard near the Ghru. There are also a few Ghrus at the top of the raised hill. After extinguishing the last flame, grab the Purple Moss Clump and head down the path to the left of the bowl to light the Keep Ruins bonfire. There are three Ghrus blocking your way. Due to their proximity to the bonfire, this makes for a useful level farming spot up to about level 40.

From here, you have choice to make. If you want to stay on the critical path that leads you to the boss, hop down to the Keep Ruins bonfire section. If you're up for exploring, keep reading to learn about an optional area that includes a covenant, an optional boss and hidden path to a ton of loot.

Leave the Keep Ruins bonfire and head down the ramp, away from the enemies on the bridge next to the bonfire. There's a Titanite Shard to your left. At the bottom of the ramp, turn right and head toward the wall in the distance. Around the corner, you'll find three slugs gathered around a ladder. Kill them and climb the ladder to find the Wolf of Farron bonfire. Light and rest up.

On the wall opposite the Old Wolf of Farron, you'll see a corpse with a glowing item dangling on a ledge. Exit the room through the same door you entered, turn left and follow the path around the building. Take a staircase up, and you'll find yourself level with the corpose you just saw. Hack away at the illusory wall on your left, and pillage the corpse for the Dreamchaser's Ashes, which you can give to the Shrine handmaid in Firelink Shrine.

Back in the room with the Old Wolf, take the elevator up and prepare for a fight with the Stray Demon, an optional boss. He's huge, and he's a monster, but if you time your rolls right, you can roll right into (and therefore through) many of his attacks.

Defeat the Stray Demon, and you'll earn 5,000 souls and the Soul of a Stray Demon. Give the latter to Ludleth of Courland in Firelink Shrine to create Havel's Ring, which boosts your equip load, or Boulder Heave, a pyromancy that, well, lets you puke boulders.

Head back as if you were going back down the stairs and the elevator, but instead walk off a broken patch of railing that abuts the tower. Follow that around, and you'll find a hidden area filled with goodies (and a few enemies).

When you arrive on the far side of the bridge, you'll see a Crystal Lizard in the distance, as well as some souls to pillage. There's also a Crystal Lizard on the path you'll take out of here, to your left if you're facing the dragon at the end of the bridge.

Kill the crystal lizards for large titanite shard and twinkling titanite. (If one escapes, you can return and resume you hunt after you rest the world at a bonfire.) You can also pick up Lightning Spear near the dragon corpse, which as you may have guessed allows you to throw a spear of lightning (provided you have 20 Faith). On another corpse, you'll find the Dragon Crest Shield, which has great resistance against fire damage.

When you've pillaged all there is to pillage, head away from the dragon hugging the right wall, where you'll find a path that leads up toward the top of the gate in the middle of the bridge. Keep your guard up, because there are a handful of easy enemies to defeat, most of whom are pretending to sleep. There's also a Crystal Lizard on the path up and out of here. Kill it for a Heavy Gem.

There's another tower that's closer to the large entrance with the double doors with the three flames. Enter the tower for some easy kills against a bunch of Rotten Slugs. It's worth a visit since it also has an Undead Bone Shard.

Head past the large double doors to continue along the critical path. Take the path on the right, take on the Corvian and the Corvian Storyteller, and grab the Shivering Stone. When you've reached the top, prepare to take on two Darkwraiths. They behave similarly as the two Unkindled that blocked your way to the Farron Keep bonfire, just a bit quicker and with longer reach. They also serve as an adequate overture before the next boss fight. After you've defeated them, make an extreme right, almost a U-turn. Head through the arched doorway and down the hall to find another bonfire.

To head back on the critical path, leave the Farron Keep Perimeter bonfire from where you came from and head for the temple in the distance, dealing with the several Ghrus along the way. There is also an Ember, a Soul and a Black Bug Pellet in this area. Head into the temple for trigger the next boss fight.

Tactics (first phase): There are two opportunities to bait the main Abyss Watcher during this first phase. The first chance is during the start of the fight. There's a good chance the boss will dash-attack toward you. Shift sideways to dodge the attack and use that opening to deal up to four hits. The next baiting opportunity involves the secondary Abyss Watchers who will join the fight shortly. The twist is that they don't have any allegiance to the boss; they just want to kill. When things start to get crowded, run away from the free-for-all. There's always a chance that the lesser Abyss Watchers will take off a substantial amount of health from the boss. When focusing on the boss yourself, simply stay away from its frontal attacks with either forward rolls or rolls to the sides.

Tactics (second phase): The good news about the second phase is that it's a one-on-one battle. The bad news is that the boss is now fire enhanced. All its flashy flame attacks aren't as lethal as they look. Again, avoid frontal attacks. If not, block them and watch your health. The room is large enough that you can create distance to heal and reinforce gear. Fundamentally, the Abyss Watcher is a more aggressive version of Iudex Gundyr. The upside is that its aggressiveness leaves it open to your attacks.

Whether you are playing on these systems - or the original Xbox 360 and PS3 versions - our Dark Souls walkthrough can help you explore this huge, sprawling and often intimidating adventure, and survive its many challenging boss battles.

As well as a series of Dark Souls guides to help answer any questions outside of the main quest, we have a handful of Dark Souls tips that are worth reading, whether you are playing for the very first time or are coming to the adventure for the first time since previous generation systems.

Though Dark Souls has a vast interconnected world, certain areas are locked off until you defeat specific bosses. Below is the order you'd want to tackle them, though note much later in the game you can visit one of four areas - the choice at this point, is yours.

Dark Souls has a reputation for being notoriously obtuse, with the game not actually explaining many of its mechanics to you. However lucky for you, we've not left a stone unturned in the world of Dark Souls, meaning that you'll be able to wrap the machinations of the game all around your head with these tips that you need to know before you start playing Dark Souls: Remastered.

While a lot of traditional RPGs intrinsically tie your power directly to your level, Dark Souls' Soul Level is less of an advantage than you might think. Many of the offensive stats (Strength, Dexterity) won't actually help you out in a tough fight that much. Instead, the big jumps in power come with upgrading your weapons and gear with Titanite. The stats that you will passively want to level up are Health and Endurance, giving you more health and options in combat.

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