Purchasing a copy of Arkane Studios' stealth adventure Dishonored will net buyers the game's first downloadable content pack and the strategy guide for free, publisher Bethesda announced on its official blog this morning.
Beginning today and running until Jan. 27, buyers can take advantage of the offer at participating GameStop retail stores by picking up Dishonored for PlayStation 3, Xbox 360 or Windows PC. Players will also take home a copy of the official Brady Games strategy guide and access to the Dunwall City Trials add-on challenges, while supplies last.
This is an unofficial guide for Dishonored. It contains a very detailed description of how to complete all of the missions. Description of each of the stages contains (currently under preparation) information concerning:
Morality is like... well, everyone has their own. The morality systems in video games also come in various shapes and sizes. However, not all of them can be called interesting. Here, I list all my favorite ones.
I don't know if you've discussed this before elsewhere, but, I've seen a variety of styles for naming games. I'd like to recommend the adoption of David Parlett's system as easy, rational, consistent, and explanatory:
Proprietary games, like Monopoly, Diplomacy, etc., are customarily spelt with a capital initial, and traditional games, such as Chess and Draughts, with a miniscule. In this book, however, I follow my usual practice of capitalizing all game names regardless of their status. ... Capitals have the advantage of simplifying questionable cases like Ludo and Snakes & Ladders, which in course of time have passed from 'trade' to 'trad'. They also obviate the sort of confusion exemplified by the difference between Losing Chess, which is a game, and losing chess, which is a disgrace. The practice need not, however, apply to derivatives. Thus a chessboard and chessmen do not need capitals, as both can be used for playing games other than Chess, and are therefore generic rather than specific. I also use '&' for 'and' in such games as Snakes & Ladders, Hare & Tortoise, etc., in order to prevent one game from reading like two, especially in a list.[1]
I edited this game's page a bunch so it's more helpful. Still some cleanup that could be done but I think the content is pretty good now. Is it still C-class, you think? I'm interested to hear what you think. Ungulates (talk) 07:28, 21 February 2016 (UTC)
I am wondering if someone from this WikiProject is familiar with Pascal Stil and can help assess whether he is notable enough for an article.I did a quick Google search and was not able to find anything that represents significant coverage, but I am not familiar with what types of sources are typically used to establish notability for those who play draughts professionally. Thanks in advance. -- Marchjuly (talk) 07:46, 8 September 2016 (UTC)
It's 2016 and board games are increasingly becoming mainstream. Settlers of Catan has become a staple for any book retailer,[1] game shops and game cafes proliferate in the cities of the West,[2][3][4][5] Ars Technica launches a separate board games section with weekly updates[6]. Games are everywhere. Yet the majority of board games are represented on Wikipedia by 20,000-word-long manual-like monsters that list game components and wallow in lengthy OR ruminations on the subject of rules and gameplay. These articles have been created and filled with content by well-meaning people who lacked access to proper guidelines. We could blame this project's page that's completely unusable and full of obsolete sections and lists, but I think that we should instead get together and revive (m.b. overwrite) the whole thing.
I'm willing to dedicate a sizeable portion of my time to this task, but I'd also like to see if anyone is willing to join. I see that a lot of people added themselves to the list of members since I've signed up, but this place doesn't really feel like an active community. We come, we make a couple of edits to our favorite pages, then we go. I've just archived dead threads from this talk page, and almost none of them received any comments at all.
I started the article on Epic Card Game by White Wizard Games. Any suggestions for improvement? I've slowly been adding as I see new articles about the game. - Paul2520 (talk) 03:04, 6 December 2016 (UTC)
It seems that notable strategies is primarily a form of "player's notes" that should be handled quite separately from a game's notable features. I would suggest that the notable features are the more salient aspect as this would include not only innovations in game mechanics and physical systems design, but also content, marketing and cultural context.Wessmaniac (talk) 15:32, 12 December 2016 (UTC)
This article was rated 'B' class before my extensive additions, referencing, and reorganization. It's still skimpy in content, has serious referencing problems and a big chunk of dubious original research (but might be able to be salvaged now that there's a book on the game to cite). In my opinion, the article is only 'C' class. Requesting a re-evaluation. Sbalfour (talk) 19:39, 24 January 2017 (UTC)
In the cited article, there are 4 sizeable glitzy tables that rather swamp the article with what I consider to be game trivia, suitable for a game manual (WP:GAMEGUIDE), of interest only to competitive gamers. While they are authoritatively sourced, I just don't think that even if the article were to become FA in content, that these would be a necessary or reasonable part of it. In the GA review, two reviewers noted the same thing. Can someone corroborate that these can/should be deleted, possibly replaced with some more general statement about attack/defense dice probabilities? I think basically, him who has more troops has an advantage, while equal troops means attacker has advantage due to rolling 3 dice versus 2. That's all we really need. I don't think we need to say anything at all about Risiko!, because that version is not otherwise mentioned in the article. Sbalfour (talk) 21:22, 26 January 2017 (UTC)
It may seem fatuous to suggest that high-level Strategy sections in strategy game articles are superfluous. However, I've just spent about a month considering and considerably condensing or deleting altogether, strategy sections in four game articles: Risk (game), Hex (board game), TwixT, and Stratego. In three cases, the sections were WP:UNREFERENCED and overwhelmingly likely to be WP:ORIGINALRESEARCH. In the other case (Risk dice probability tables), the section was overrun with statistical minutiae suitable for a journal on probabilistic games, but not the encyclopedia. I didn't select these four games by any kind of search - they sit on my bookshelf, and I decided to take a look into the articles about them. It seems compelling, that those who can't or wish not to engage in scholarship and research for the encyclopedia, to regurgitate their personal predilections with regard to gameplay technique in wargames. I'm an expert in several of those games, having played them in sanctioned competition for decades, and can certify that much of the content was crudely elementary, or highly idiosyncratic. A proper treatise has not been written for any of those games, and we're not justified to write it into the encyclopedia just because there isn't one.
After that experience, I'm highly dubious that a strategy section for strategy games is a valuable or even plausible addition to an article on the game. Chess has a separate article Chess strategy for a game where clearly, there's a volume to speak about the topic, one expounded upon by preeminent players for hundreds of years. We have a guide to the content for strategy sections, which seems rather clear. I'd suggest that we need to add a separate description of what NOT to put in, including as examples, the things I encounteredin the named articles: (Risk) computed odds, estimates, or valuations; (Hex and TwixT) diagrams of game positions or partial positions with evaluations, or detailing sequences of good or bad moves; (Stratego) describing setup configurations. There are undoubtedly more trivia or game manual type items of interest solely to competitive gamers. But these are applicable to many more games than just the four. Sbalfour (talk) 22:08, 28 January 2017 (UTC)
I'd like to start an RS archive for WP:BTG similar to WP:VG's Reference library or WP:ANIME's Magazine archive. I had mentioned back in 2011 that I have a collection of offline magazines (Games magazine and a few others) that cover board games extensively and I would like to make those available from WP:BTG and to encourage others to add their own board/tabletop-game-related resources to the library. I just noticed that WP:BTG had created a "Resources" subpage and I thought I could add my collection of Games magazines to that either as a subsection or as its own subpage. Any thoughts? I'd love to get some input, but unless there are objections I intend to go forward with adding something to the "Resources" subpage. -Thibbs (talk) 15:51, 30 July 2017 (UTC)
Thanks, BOZ. Sorry I didn't have any time to follow up on this. I've just reworked the "Resources" subpage (linked above) and added an RS Archive to the end. I haven't yet had time to make an inventory of the RSes I could contribute, but I'll try to get to it soon and I will add those to the "Miscellaneous" section at the bottom. I guess I'll work on expanding this RS Archive section at a slow pace and then if it gets to the point where it is too big then we can split it into its own subpage. Thanks again for agreeing to be the contact for Dragon, etc. -Thibbs (talk) 00:47, 12 August 2017 (UTC)
I created a new article today for Scythe. Please come and contribute - it needs work, particularly in creating a gameplay section. Also, I've added a bunch of refs to the Draft: Gloomhaven and resubmitted it - please help with this as well if you have the time. It's crazy we haven't had articles for these! Nwlaw63 (talk) 04:18, 13 August 2017 (UTC)
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