CfP: AISB Convention 2023

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Floriana Grasso

Feb 15, 2023, 5:21:12 AM2/15/23
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AISB Convention 2023

13-14 April 2023
Swansea, Wales, UK

The AISB Convention is a flourishing annual conference that thrives from an interdisciplinary audience and facilitates discourse amongst a diverse set of researchers and research cultures. Attendance will be free for AISB members.

The 2023 convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) will be held as a hybrid in-person and online event 13-14 April 2023. The convention will consist of several tracks based on popular symposia of previous AISB conventions instead of separately organised symposia. This decision was made to streamline the processes involved in organising the convention in the context of reduced timeframes due to COVID-19 disruptions from the past years and the longer-term changes this has brought about for the research community. In addition to the thematic tracks, we will run a general track that can accommodate papers on any topic related to AI. Each track acts like a mini conference with its own chair and programme committee.

Please see below for a list of tracks for 2023.

AI & Games (AIG)

This track focuses on the application of artificial intelligence or intelligent-like techniques, frameworks and theories to the creation of intelligent games.
AI can be used in any manner suitable in the game, from the algorithm to making the game more engaging, personalised, and/or interactive.
The following non-exhaustive list of research and practice shows potential submission topics:

  • Use of AI techniques (e.g. planning, learning, evolution etc.)
  • Design and engineering of AI components
  • Procedural content generation
  • Intelligent or adaptive player interaction
  • Game analytics
  • Data-driven player modelling
  • Agent decision making systems
  • Intelligent agents
  • Environmental simulations
  • Interactive narrative generation
  • Intelligent narrative technologies
  • Experimental AI
  • Serious games & gamification
AI Ethics (AIE)

Recent years have seen an increased awareness of ethical issues stemming from a lack of responsibility in the design and deployment of AI- and data-driven technology systems. This track explores solutions to these issues. Some topics of interest:

  • Algorithmic fairness
  • Diversity
  • Data governance
  • Accountability
  • Data privacy
  • AI ethics principles
  • Implementing ethical reasoning
  • AI regulation
  • Explainable AI
Computational Creativity (CC)

Computational creativity is continuing to attract researchers from both arts and science backgrounds. Philosophers, cognitive psychologists, computer scientists and artists have all contributed to and enriched the literature.
Many argue a machine is creative if it simulates or replicates human creativity (e.g. evaluation of AI systems via a Turing-style test), while others have conceived of computational creativity as an inherently different discipline, where computer generated (art)work should not be judged on the same terms, i.e. being necessarily producible by a human artist, or having similar attributes, etc.
More general topics of interest for this symposium include, but are not limited to:

  • Novel systems and theories in computational creativity, in any domain, e.g. drawing and painting, music, storytelling, poetry, conversation, games, etc.
  • The evaluation of computational creative systems, processes and artefacts
  • Theory of computational aesthetics
  • Representational issues in creativity, including visual and perceptual representations
  • Social aspects of computational creativity, and intellectual property issues
  • Creative autonomy and constraint
  • Computational appreciation of artefacts, including human artwork
Philosophy & AI (AIP)

With its origins in the Philosophy after AI symposium from previous AISB Conventions, this track sets out to investigate the philosophical and linguistic perspectives of the research paths which deal with language as it is conceived by AI. Contributions to a general philosophical discourse on AI are also welcome.
We invite talks on the following (but not exclusively) topics:

  • Linguistics and AI;
  • AI research on language;
  • Learning, creativity and AI;
  • Meaning and AI;
  • Creativity, machine-learning and language;
  • Robots and communication;
  • Truth, post-truth and AI;
  • Social media, devices and human sociality.
General Track (GT)

This track accommodates AI research that does not align with any of the other special tracks. Possible topics include:

  • Agents and multi-agent systems
  • Agent-based social simulation
  • Verification of AI systems
  • Combining learning and reasoning
  • Argumentation
  • AI & cyber security
  • Natural language processing
  • Knowledge representation

Submissions to any of the tracks are in the form of extended abstracts and are subject to peer review. Proceedings will then accommodate final papers as short or regular papers. These are limited to the following page restrictions.

  • Extended abstract (max. 2 pages)
  • Short paper (max. 4 pages)
  • Regular paper (max. 8 pages)

Page limits include references. Please use Springer Nature LaTeX or Word templates to prepare your papers.

Web site and submission links will be available from mid-January 2023.

Please use the following submission links:

Important Dates
  • Submission: 6 March 2023
  • Notification of acceptance: 27 March 2023
  • Camera-ready paper: 3 April 2023
Program Committee

General Chair: Bertie Müller (Swansea University)

Track Chairs:

  • AISB - AI & Games 2023: Swen Gaudl (University of Plymouth, UK)
  • AISB - AI Ethics 2023: Bertie Müller (Swansea University, UK)
  • AISB - Philosophy & AI 2023: Giusy Gallo (Università della Calabria, Italy), Claudia Stancati (Università della Calabria, Italy)
  • AISB - Computational Creativity 2023: Jiaxiang Zhang (Swansea University, UK)
  • AISB - General Track 2023: Floriana Grasso (University of Liverpool, UK)

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