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debugger format (dwarf vs watcom)

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Yamin

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Apr 8, 2003, 11:25:52 AM4/8/03
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Hey all,

I'm just wondering a bit about debugging formats. The build process
we use is included in a whole bunch of scripts, so I can't post all
the information, but I thought I'd try my luck anyways.

The problem:
I can't get the watcom debugger to work with anything but DWARF
format.

In the object compile, we include the /d3 option.
In the linker, we have the line : debug watcom all

This would not work. We could run the program in the debugger, but
none of the actual local vars would show and we could not watch
anything. Then we switched the above line to "debug dwarf". That
seemed to fix the program, but with one major setback.

1. The executable size jumped from 30 megs to over 90 megs. A
release build is around 8 megs.

This dramatically slowed down the linking process, which is a big
problem. So, was debugging info not being completely included in the
watcom debug build? Anyone have any ideas?

Thanks,

Yamin

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