Why Does My Pc Download Slower Than My Xbox

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Doreatha Conneely

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Jan 20, 2024, 7:04:24 PM1/20/24
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I wouldnt recommend the xbox built in speedtest, its inconsistant and innacurate. Can be found at (settings->all settings->network->network settings-> Detailed network statistics). This POS does what it wants and says what it wants and ultimately proves nothing.

1st theory:
Maybe Microsoft is sending me to a slow server, I wonder if other servers have faster speeds... hmm where does my xbox get its downloads from? (if you are on a crappy server, this is why the 8.8.8.8 DNS server works for some people.)

why does my pc download slower than my xbox


Download Filehttps://t.co/qdOrNyqyj7



Anyways I jumped through all their hoops and download speeds remained the same. I then asked, is the xbox capable of higher speeds than 60Mb's, I have it in writing that the Xbox one is capable of way more. I then asked if xbox live download servers were being throttled. I now have it in writing that they are not being throttled and that they are well capable of over 100Mb/s. Microsoft basically said I should be satisfied with 60Mb and kept inisting that they were not responsible for an end user's internet speeds.

The clock in some plane is running slower than it should . For example , with the A310, we stay 1 minute(the clock time) in the cookpit while the time elapsed in the real world is 6570 senonds or more, and after a long flight, the clock would not show me the correct Zulu time.

since you can see the patch is 351.83 "MB" but the download is in "Mb"

Dont forget the xbox could be downloading a highly compressed patch which when extracted could end up being larger than the download

Early reviews of both the PlayStation 5 and the Xbox Series X are now available online. For the most part, the reviews are as expected. Both the PS5 and the Xbox Series X offer impressive steps forward compared to the current-gen predecessors. But the reviews also invite comparisons between the two consoles, and one area of contrast has led to surprising results. In early comparisons, the PS5 appears to be slower than the Xbox Series X with regards to game startup times.

I tested the old hard drive with the 40 pin cable and it was faster than the current setup with the 80 pin/newHDD. I couldn't get the 80 pin to work with the old HDD, so I had to use the 40 (constant error messages; the xbox wouldn't boot).

Simply take an appropriately long Ethernet cable (most modern products are more than capable enough), and plug one end into your Xbox's rear Ethernet port and the other into your internet router or modem. However, while a wired connection is the most efficient method, it doesn't achieve the same level of convenience as wireless, which drops the need for a physical ink between devices.

Quality of Service, or QoS, is a tool employed by many modern routers to automatically manage the allocation of network bandwidth to different devices, to ensure nothing is taking more than is necessary. For example, QoS may reduce the bandwidth for an always-connected smart home device that doesn't require much of a connection, and give more bandwidth to your Xbox console. This can absolutely affect download speeds, especially if you have a lot of internet-enabled devices in your home.

Last week, we timed the boot sequence for the PlayStation 4. Now it's the Xbox One's turn to face the stopwatch. We started the console from both its instant on and energy-saving modes to see how long it'll take players to go from the off position to into a game. As it turns out, it'll be either faster or slower than Xbox 360 owners are accustomed to.

hi folks been playing aoe2 on xbox i think the game is amazing, ive been playing halo wars 1 and other strategy games since 2010. I would love a new controller friendly rts. I think the base building aspect of aoe2 is its strongest suit. I think AOE2 is the best RTS game to this day.
Things Halo wars does better than AOE2:
-Units gain experience with battles, they can earn stars each of which gives +attack and hp
-Economy has diminishing return and is always slower than production, this makes it more strategic and less AMP intensive.
-camera rotation.
AOE2 DOES EVERYTHING ELSE BETTER

edit: I did a quick look see, and was having hard time finding any actual specs for the xbox X, other than it supports 2.4 and 5 for AC.. But from the benchmarks seeing even on 5ghz, really suggests it only 1x1, which yeah your going to be limited to like 200ish.. But doesn't it have a gig interface, plug in a wire and you should be able to see your isp speed.. But if your only 1 stream on the wifi, your going to be limited to about 200ish.. 433 is max PHY for 1 stream, so half of that puts you in the 200 range.

As just examples. Can you not just connect a wire? I mean not like xbox's normally get moved around a lot, you don't move your console from room to room do you? If something doesn't move - it should have a wire.. Things that move, or don't have a wired connection are what go on wifi

You could get a wireless bridge maybe that doesn't have crappy wifi like seems the xbox X does You then run a wire to your console box from the wireless bridge. If you have a wifi router laying around that could take dd-wrt or openwrt, you could set it up as a wireless bridge.

In addition, length could cause slower connection speeds, but this one is unlikely. For example, most cables should be less than 328 feet. Most people will not need a cable that long, so it should not affect you.

From a MacBook Pro, I was copying files to several SSD drives, including a T1 and a WD Passport, and I noticed the T5 was several times slower than the other drives. I downloaded the BlackMagic Disk Speed Test app, and noticed I was getting read and write speeds on this drive that were right around 40 MB/s. Testing the other drives, including the internal SSD, I was getting speeds more in the 200-300 MB/s range. I reformatted the drive using JHFS+ but it made no difference.

It can be frustrating if your ethernet is slower than your WiFi because connecting to your ethernet should give you a stronger connection. If you find that you have to deal with this problem, a bit of troubleshooting will help find the cause.

This week a remastered edition of 2009's Prototype and 2012's Prototype 2 quietly slipped onto the online stores for Xbox One and PlayStation 4, with practically no marketing. Eurogamer's Digital Foundry seems to have found an answer why: The games run slower on Xbox One than they did on the Xbox 360.

From the "PS3 can't get a publicity break" file comes news that the system's Blu-ray load times will be slower than the DVD speeds of the Xbox 360.

Following our post regarding Resistance: Fall of Man's beefy 22GBs of data, Microsoft's Andre Vrignaud (aka Ozymandias) wrote about why storage capacity isn't as important as drive speed and -- wouldn'tcha know it? -- Blu-ray has bunches of the former and not so much of the latter.

Former Sony employee Mark DeLoura responded with a long, thoughtful response sticking up for the format that fanboys love to hate, talking textures, audio, and even read speed. Naturally, there's some guffawing from the other side of the aisle as Ozymandias takes umbrage with some of DeLoura's claims, notably that textures and other media will take up a sizable chunk of that Blu-ray disc. One area they are in agreement on is that Blu-ray's read speed isn't as fast as the Xbox 360's. Says DeLoura:

"Admittedly, Blu-Ray looks dicey from several non-capacity angles. Blu-Ray movies require a 1.5x Blu-Ray drive, or 54Mbits/second. Sony announced that PS3 uses a 2x BD drive, which is 72Mbits/second or 9MB/second. The Xbox 360 uses a 12x DVD, which should give it about 16MB/second. That is significantly faster for games and will result in shorter load times. And that 12x DVD drive should be a whole lot cheaper. (Note that the PS3 drive will do 8x DVD, and even that is faster than 2x BD.)"

Says Ozymandias in response: "This is pretty much what I've been saying regarding drive speeds. A good example of where we're pretty clearly agreeing."

So, they're in agreement. The PS3 will load slower than the Xbox 360, leading one to question whether bragging about 22GB discs is the most prudent course of action. Let's hope they use the compression technologies touched on in the debate to shrink the data down considerably, even if it obviates a key selling point of the console.

... but wait, it's not all settled. Be sure to read the comments on Ozymandias' last post to get a bunch of great feedback, including this gem on the finer differences between CAV and CLV drives ("a BD25 on PS3 fares better than a DVD9 on the 360"), or Kim Pallister's link back to his own feedback on the fight and the "innovator's dilemma."

[Thanks, Hank; via DigitalBattle]

Grist - Will Resistance: FoM justify the PS3 pricetag? [Joystiq]
Point - Drive Speed More Relevant to Games Than Capacity [Ozymandias]
Counterpoint - On PS3 and Blu-Ray [Mark DeLoura]
Counter-counterpoint - Oddly, We're in Violent Agreement [Ozymandias]

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