Ilooked at my Ghost Profile and the tracker is completely off. When I beat the game it told me that I've destabilized the cartel at 97% and need to get 100% for a different ending. I had already got 100% before my first (bad) ending and even saw the good ending the second time I played the final mission... Plus the percentage on the Ghost Profile of main missions is far lower so the 97% thing doesn't even make sense.
You have mentioned reloading an earlier save on your previous thread maybe that's the problem. Everything saves on a save file and your ghost profile reads it. Reloading an earlier save made them out of sync maybe. Personally, I never encountered a single glitch in my 150 hours. I can recommend backing up and deleting everything including the options file and playing offline (without connecting Ubi servers). What's your in-game cartel overview look like btw? I can understand collectibles are glitching but missions as well?
It's 115% because of extra dlc story missions for the main game. Masked security guy for example. You can play offline, I had to play when Ubi servers went full retard couple weeks back. It's not like Divison or Crew, always online. Last thing I can recommend checking if every story mission is gray meaning you have completed all for Mission Master.
I know what you mean, man. Ubisoft games are a guilty plaasure of mine and I really enjoyed both Breakpoint and Wildlands purely as games. I even played on the hardest difficulty prior to all the trophies breaking on me because I wanted that "ghost" experience. However, I think it's becoming clear now that when it comes to trophies Ubisoft can't be trusted... A lot of their games now always seems to have platinum breakers and this is the worst yet as there is no fixed workaround or multiple save files to rely on. Most of the platinum breakages I've encountered since trophy hunting has been in their games. I think the guide for Wildlands should be updated with bug warning as many people have reported issues with the aforemention trophies.
Oh, ok gotchya. That makes sense. Hmm I did experience a few times where it said I couldn't connect to the Ubisoft servers. I wonder if that had something to do with the stats not tracking properly. If it comes to it I'll do it all again compelly offline but that won't be until further down the line. Maybe next year. I've lost the motivation to continue after all that investment and there are other games more worthy of my time.
I haven't finished any of the expansions (I was so annoyed by the bugs I uninstalled) but plan to give the game another go in small doses. Ubisoft is unlikely to fix it as the game is old now and apparantly it had bugged trophies at launch too so they probably couldn't even if they tried.
Just 100% the Fallen Ghosts DLC. No bugged trophies there but there is a bugged mission called 'Tyrants' which sometimes fails to go to the next checkpoint or fails to complete so be warned. I had to fast travel away to get the next checkpoint.
3. The fundamental difference between this playthrough and my first is that never once, so far, have I been disconnected from Ubisoft servers. In fact, if the game says it has failed to connect to Ubisoft servers at any point I immediately quit out and restart the app until it does. Not sure if that has something to do with it but that was the only thing I could imagine having an impact.
Didn't get any of the weapons trophies, didn't get "collect all collectibles and legends" trophies, didn't get "finish all story missions" trophy, didn't get "unlock all mercenarie missions trophy". In my first playtrough, I played online/offline several times, so I wouldn't be surprised if that glitched out all these trophies for me.
It was 95% I think when I started new game in new slot. After comleting 3 locations got files, legends and some weapons. For assault rifeles I collected nearly all of them (left 2 from bosses and 2 from high-lvl locations) when the trophy poped.
The last one missing is mission master. I tried on my 1st save the checkpoint replay method, even replayed some missions without chekpoints. Did 2d silent spade mission, both sandoval missions, got both endings and still nothing.
Provided that you played region by region and didn't complete missions all over the place, your best best for getting 'mission master' would be on a new playthrough on those 3 locations where you got the files, legends and weapons trophies. You can look at your ghost profile to see if the counter goes up. Don't delete the first save, just play on a brand new save slot and make sure you're always online and synced. If the error message, "Could not synchronize online contacts. Oruro-01002" pops up quit out immediately and log in again. If it keeps happening reinstall the game (that fixed the error message for me). Good luck.
I then started a new file (save file 2) when i bought the full game and from then on put 400hrs into it, did all missions, all collectibles and still i don't get "The Wholy Story" or "Legendary Hunter".
When i move to the Ubisoft Wildlands profile tracker, all stats are referring to the demo save data that has only 6hrs playtime and a minimum of exploration. It seems there is no sync with my "real" save
From my experience, the server must register that you indeed got the collectible/completed the mission. I played offline some time in may first playthrough and everything I did while offline didn't register properly. What I mean by this is: the game recognized my progress, meanwhile the server didn't, thus having 104% completion and no trophies.
I can actually confirm this, i did have those problems in Wildlands, and i have the exact same issue now also with Ubisoft's Ghost Recon Breakpoint. I played a few missions with my friend and i didn't get some trophies i definitely should have gotten, i created a new save and played those missions solo and the trophies popped. The online is definitely messing up some things. Some random trophies like "land a kill from a basejump" and stuff like that did pop, but some story related and also collectible/progress wise it didn't. Ubisoft seems to have this bug since Wildlands and it didn't change even for their latest game.
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