Greetings

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Devin Stone

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Apr 3, 2013, 7:48:37 PM4/3/13
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Already sent this to Ivan -- sending to the list now since everyone else is doing that!

I'm a recent UW grad working at Adobe in Seattle, WA. I spend most of my day getting frustrated trying to navigate and understand Premiere Pro's labyrinthine code-base. But my real passion is games! As for expertise, I'm starting to get good with multi-threaded and asynchronous programming, since that is much of what we do at Adobe. I'm hoping to use Polycode to prototype and develop games in my free time. Recently I have been using Processing as a tool for prototyping games, but that has serious performance limitations. Let me know how I can get involved and help make Polycode great!

Regards,
Devin Stone

Benjamin Frazier

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Dec 23, 2013, 12:40:15 PM12/23/13
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I'm curious, you state, "I have been using Processing as a tool for prototyping games"...is that a tool from Adobe?

Roberto Amorim

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Dec 24, 2013, 9:03:57 AM12/24/13
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I think he means this: http://processing.org/
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