Hey all,
I'm looking for a little guidance here as I am interested in Polycode and would like to give it a spin. I hope this is the right place to ask such questions but the traffic seems a little low so if there is a better forum please let me know.
I am running on a Mac with Xcode 5.0.2. I have followed the directions in BUILD.md to build both the third-party dependencies as well as the polycode libraries themselves. Everything seems to be working fine up to that point, but when I try to build any of the sample applications or the IDE, I am getting a rash of problems.
In general the examples seem unable to build, with paths not set properly across the board. For example the ScreenSprites target is looking for HelloPolycodeApp.cpp in Contents/ScreenSprites/ when it should be ../../Contents/ScreenSprites. There are also basic headers (Polycode.h, PolycodeView.h) that are unable to be found because the header include paths are not set up properly.
Is this a known issue? If not I would be willing to take a stab at fixing it in the cmake files, but would need some guidance as I am not familiar with the system.
Regards,
Foster