I've installed the Xamarin Studio Plugin into Xamarin Studio 4.0.8 (build 2) and am unable to get a project to compile...
Using the Playscript Console Solution the output I receive is...
Building: HelloConsole (Release|x86)
Performing main compilation...
/Users/justinwalsh/Library/Application Support/XamarinStudio-4.0/LocalInstall/Addins/MonoDevelop.PlayScriptBinding.4.0.5/playc /noconfig "/r:/Users/justinwalsh/Projects/Playscript/SDK/lib/mono/4.0/mscorlib.dll" -nostdlib "/out:/Users/justinwalsh/Projects/Playscript/HelloConsole/HelloConsole/bin/Release/HelloConsole.exe" "/r:/Users/justinwalsh/Projects/Playscript/SDK/lib/mono/4.0/System.dll" "/r:/Users/justinwalsh/Library/Application Support/XamarinStudio-4.0/LocalInstall/Addins/MonoDevelop.PlayScriptBinding.4.0.5/pscorlib_aot.dll" "/r:/Users/justinwalsh/Library/Application Support/XamarinStudio-4.0/LocalInstall/Addins/MonoDevelop.PlayScriptBinding.4.0.5/PlayScript.Dynamic_aot.dll" "/r:/Users/justinwalsh/Projects/Playscript/SDK/lib/mono/4.0/System.Core.dll" /nologo /warn:4 /optimize+ /codepage:utf8 /platform:x86 /t:exe "/Users/justinwalsh/Projects/Playscript/HelloConsole/HelloConsole/Main.play"
---------------------- Done ----------------------
Build failed. ApplicationName='/Users/justinwalsh/Library/Application Support/XamarinStudio-4.0/LocalInstall/Addins/MonoDevelop.PlayScriptBinding.4.0.5/playc', CommandLine='/noconfig @"/var/folders/9c/mz0l4nx56rd9cs6kjhrhhm2m0000gn/T/tmp637ecebc.tmp"', CurrentDirectory='/Users/justinwalsh/Projects/Playscript/HelloConsole/HelloConsole'
Build: 1 error, 0 warnings
So I copied the output from the compiler and ran the following command on the command line...
~/Projects/Playscript/SDK/bin/mono /Users/justinwalsh/Library/Application\ Support/XamarinStudio-4.0/LocalInstall/Addins/MonoDevelop.PlayScriptBinding.4.0.5/playc.exe "/r:/Users/justinwalsh/Projects/Playscript/SDK/lib/mono/4.0/mscorlib.dll" -nostdlib "/out:/Users/justinwalsh/Projects/Playscript/HelloConsole/HelloConsole/bin/Release/HelloConsole.exe" "/r:/Users/justinwalsh/Projects/Playscript/SDK/lib/mono/4.0/System.dll" "/r:/Users/justinwalsh/Library/Application Support/XamarinStudio-4.0/LocalInstall/Addins/MonoDevelop.PlayScriptBinding.4.0.5/pscorlib_aot.dll" "/r:/Users/justinwalsh/Library/Application Support/XamarinStudio-4.0/LocalInstall/Addins/MonoDevelop.PlayScriptBinding.4.0.5/PlayScript.Dynamic_aot.dll" "/r:/Users/justinwalsh/Projects/Playscript/SDK/lib/mono/4.0/System.Core.dll" /nologo /warn:4 /optimize+ /codepage:utf8 /platform:x86 /t:exe "/Users/justinwalsh/Projects/Playscript/HelloConsole/HelloConsole/Main.play"
Well, I didn't get any build errors, and HelloConsole.exe was hanging out in the Release folder as expected. When I attempt to run the file using the same mono I used to compile above, I get this error...
The entry point method could not be loaded
Not sure what is wrong, or how I can get you any more info to help figure out what the problem might be. Any ideas?