Revision: 08af7529e7c1
Author: Michael Bayne <
m...@samskivert.com>
Date: Tue Mar 10 17:25:20 2015 UTC
Log: Release notes for 1.9.
Also point readers to PlayN 2.0 for the new newness.
https://code.google.com/p/playn/source/detail?r=08af7529e7c1&repo=wiki
Modified:
/ReleaseNotes.wiki
=======================================
--- /ReleaseNotes.wiki Wed Feb 12 19:51:28 2014 UTC
+++ /ReleaseNotes.wiki Tue Mar 10 17:25:20 2015 UTC
@@ -1,8 +1,35 @@
#summary Release notes
#labels Featured
-== Coming soon... ==
- * More cool stuff being committed. Follow along at
https://github.com/threerings/playn/commits/master
+PlayN 1.9 is the final major release in the PlayN 1.x series. Only bug fix
releases will be posted going forward. See [
https://github.com/playn/playn
PlayN 2.0] for all new development.
+
+----
+== PlayN v1.9 ==
+ * (Core) Updated Pythagoras to 1.4.2 (fixes bugs, improves APIs)
+ * (Core) Fixed issues with nested clipped layers.
+ * (Core) Added `Surface.fillTriangles` methods which render slices.
+ * (Core) Deprecated `Asserts` class. Just use Java `assert` statement.
+ * (Core) Added `Platform.reportError` and hooks for grabbing platform
error logs.
+ * (Core) Removed `SurfaceLayer` which was deprecated in earlier release.
+ * (Core) Added `Keyboard.listener()`: returns current keyboard listener.
+ * (Java) Can now set WebSocket draft version via
`JavaPlatform.Config.wsDraft`.
+ * (Java) Eliminated (ancient) Guava dependency.
+ * (Java) Honor clip when calling `Canvas.clear`.
+ * (Java) Fixed issues with .jnilib vs. .dylib on Mac.
+ * (Java) `JavaPlatform.Config.truePause` causes frame processing to stop
when app is backgrounded.
+ * (Java) `JavaPlatform.Config.fullscreen` causes game to start in
full-screen mode.
+ * (HTML) Updated gwt-voices to 3.3.2, GWT to 2.6.1.
+ * (HTML) Fixed big performance issue in `HtmlInternalTransform`.
+ * (HTML) Made `AutoClientBundleGenerator` find resources on classpath
(rather than via files).
+ * (iOS) New [
http://robovm.org RoboVM] iOS backend.
+ * (iOS) Xamarin iOS backend is deprecated and no longer maintained.
+ * (iOS) Added configuration for iOS storage file name.
+ * (iOS) Fixed issues with audio interrupt handling and OpenAL.
+ * (iOS) Improved lifecycle handling during interrupts due to phone calls
&c.
+ * (Android) Can now set WebSocket draft version via
`GameActivity.webSocketDraft`.
+ * (Android) Added `GameActivity.orientation` for better orientation
control.
+ * (Android) Fixed issue withe HTTP POST content type.
+ * (Android) Added `AndroidAssets.setExpansionFile` to allow asset
loading from expansion zip file.
----
== PlayN v1.8.5 ==