Issue 250 in playn: You cannot create and render SurfaceLayer in Game.init() on iOS.

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pl...@googlecode.com

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Feb 12, 2014, 9:48:00 PM2/12/14
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Status: New
Owner: ----
Labels: Type-Defect Priority-Medium

New issue 250 by torlb...@gmail.com: You cannot create and render
SurfaceLayer in Game.init() on iOS.
http://code.google.com/p/playn/issues/detail?id=250

What steps will reproduce the problem?

Create a SurfaceImage

Described in
http://stackoverflow.com/questions/21743986/exception-when-running-simple-code-on-ios

What is the expected output?

It should work on java and iOS.
No error message mentionning a SurfaceLayer (which is deprecated).

What do you see instead?

It works on java, but not on iOS.
The error message mentions SurfaceLayer which is not used in the code.




What version of the product are you using? On what operating system?

PlayN 1.7.



Please provide any additional information below.



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pl...@googlecode.com

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Feb 12, 2014, 9:57:31 PM2/12/14
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Comment #1 on issue 250 by torlb...@gmail.com: You cannot create and render
SurfaceLayer in Game.init() on iOS.
http://code.google.com/p/playn/issues/detail?id=250

well i think this discussion here
https://groups.google.com/forum/#!topic/playn/wnyWiQRaX4Q talks about this
problem, but still the thrown error is not correct :) (SurfaceLayer vs
SurfaceImage).

pl...@googlecode.com

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Feb 13, 2014, 12:47:41 PM2/13/14
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Updates:
Status: Fixed
Owner: samskiv...@gmail.com

Comment #2 on issue 250 by m...@samskivert.com: You cannot create and
render SurfaceLayer in Game.init() on iOS.
http://code.google.com/p/playn/issues/detail?id=250

I updated the error message to reference SurfaceImage.
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