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Welcome to the discussion group for the PlayN game library.
Project page:
code.google.com/p/playn
Code review and commit log:
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Guillermo Rodriguez Garcia
Jan 21
Question about Canvas.drawText
Hi all, Canvas has fillText and strokeText functions that take a TextLayout parameter, so that's
unread,
Question about Canvas.drawText
Hi all, Canvas has fillText and strokeText functions that take a TextLayout parameter, so that's
Jan 21
Guillermo Rodriguez Garcia
,
Michael Bayne
2
Jan 20
html backend: Configuring widht/height of root node in HtmlPlatform.Config object
Seems reasonable to me. I merged your PR, thanks! On Thu, Jan 18, 2024 at 11:11 AM Guillermo
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html backend: Configuring widht/height of root node in HtmlPlatform.Config object
Seems reasonable to me. I merged your PR, thanks! On Thu, Jan 18, 2024 at 11:11 AM Guillermo
Jan 20
Guillermo Rodriguez Garcia
,
Michael Bayne
3
Jan 15
Draw a rotated or flipped image using the Surface API
Hi Michael, Thanks for the hint about undoing the transform. Re. the Surface API: since there are a
unread,
Draw a rotated or flipped image using the Surface API
Hi Michael, Thanks for the hint about undoing the transform. Re. the Surface API: since there are a
Jan 15
Guillermo Rodriguez Garcia
,
Michael Bayne
4
Jan 15
Drawing filled polygons using the Surface API
I see. For my specific use case I will probably end up using Canvas since the trapezoids are "
unread,
Drawing filled polygons using the Surface API
I see. For my specific use case I will probably end up using Canvas since the trapezoids are "
Jan 15
Guillermo Rodriguez Garcia
,
Michael Bayne
3
Jan 15
Synchronous asset loading in HTML backend
Hi Michael, I see. I had done a quick test before posting and getImageSync seemed to work, but this
unread,
Synchronous asset loading in HTML backend
Hi Michael, I see. I had done a quick test before posting and getImageSync seemed to work, but this
Jan 15
Guillermo Rodriguez Garcia
, …
Michael Bayne
7
6/29/23
New release?
Hi Michael, I am seeing issues with the 2.0.8 release on Android versions <= 8. The problem looks
unread,
New release?
Hi Michael, I am seeing issues with the 2.0.8 release on Android versions <= 8. The problem looks
6/29/23
Malou B.
3/3/23
Collaboration with TechTimes.com | Top 5 Best Game Engine Software in 2023
Greetings! My name is Lou, a Digital Sales Executive at TechTimes.com, and I'm reaching out to
unread,
Collaboration with TechTimes.com | Top 5 Best Game Engine Software in 2023
Greetings! My name is Lou, a Digital Sales Executive at TechTimes.com, and I'm reaching out to
3/3/23
Gellie A
10/25/22
Software Review Paid Campaign with TechTimes.com
Greetings! My name is Gellie, Digital Sales Executive of TechTimes.com and IBTimes.com, and I'm
unread,
Software Review Paid Campaign with TechTimes.com
Greetings! My name is Gellie, Digital Sales Executive of TechTimes.com and IBTimes.com, and I'm
10/25/22
Malou B
5/19/22
Top 5 Best Game Engine Software 2022
Greetings! My name is Malou, Sales Associate of TechTimes.com and IBTimes.com, and I'm reaching
unread,
Top 5 Best Game Engine Software 2022
Greetings! My name is Malou, Sales Associate of TechTimes.com and IBTimes.com, and I'm reaching
5/19/22
Guillermo Rodriguez Garcia
,
Andres Quijano
3
4/28/21
Multitouch -- pinch to zoom
Hi Andres, Thanks for that although I was looking for a solution for Android / iOS. However it looks
unread,
Multitouch -- pinch to zoom
Hi Andres, Thanks for that although I was looking for a solution for Android / iOS. However it looks
4/28/21
Guillermo Rodriguez Garcia
, …
Michael Bayne
4
12/11/20
Playn / tripleplay new release?
Hi Michael, I'm sorry about these four hours, but very happy to get a new stable release :-)
unread,
Playn / tripleplay new release?
Hi Michael, I'm sorry about these four hours, but very happy to get a new stable release :-)
12/11/20
Guillermo Rodriguez Garcia
3
11/24/20
Coordinate alignment issues when sibling elements are invalidated
I have created a PR that fixes this (https://github.com/threerings/tripleplay/pull/89). The PR simply
unread,
Coordinate alignment issues when sibling elements are invalidated
I have created a PR that fixes this (https://github.com/threerings/tripleplay/pull/89). The PR simply
11/24/20
Guillermo Rodriguez Garcia
2
11/19/20
Bug in AndroidCanvas.fillRoundRect ?
Here's the fix: https://github.com/playn/playn/pull/91 On Thursday, November 19, 2020 at 10:19:45
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Bug in AndroidCanvas.fillRoundRect ?
Here's the fix: https://github.com/playn/playn/pull/91 On Thursday, November 19, 2020 at 10:19:45
11/19/20
Pedro García-Pego Catalá
,
Guillermo Rodriguez Garcia
3
10/26/20
TriplePlay: irregular, bumpy scrolling
Thanks Guillermo, It's exactly that: the coordinates extracted in XYFlicker.getPosition() (before
unread,
TriplePlay: irregular, bumpy scrolling
Thanks Guillermo, It's exactly that: the coordinates extracted in XYFlicker.getPosition() (before
10/26/20
Guillermo Rodriguez Garcia
,
Michael Bayne
2
6/13/20
Robovm update
Thanks! Merged. On Fri, Jun 12, 2020 at 3:27 AM Guillermo Rodriguez Garcia <guille.rodriguez@gmail
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Robovm update
Thanks! Merged. On Fri, Jun 12, 2020 at 3:27 AM Guillermo Rodriguez Garcia <guille.rodriguez@gmail
6/13/20
lesjeuxdebe...@gmail.com
,
Michael Bayne
3
5/28/20
Adding a light
PlayN does not have any built-in support for lighting. I'm not aware of anyone that has written a
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Adding a light
PlayN does not have any built-in support for lighting. I'm not aware of anyone that has written a
5/28/20
Tom Fisher
, …
Andres Q
8
5/17/20
tripleplay.util.Layers.capture in tripleplay 2.x
Hijacking a 5 year old thread, I couldn't find how to do this, specifically I want to be able to
unread,
tripleplay.util.Layers.capture in tripleplay 2.x
Hijacking a 5 year old thread, I couldn't find how to do this, specifically I want to be able to
5/17/20
Andres Q
5/4/20
StackOverflow at react.Cons.insert
Hi, I'm seeing this error happen on the users: java.lang.StackOverflowError at react.Cons.insert(
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StackOverflow at react.Cons.insert
Hi, I'm seeing this error happen on the users: java.lang.StackOverflowError at react.Cons.insert(
5/4/20
Andres Q
,
Michael Bayne
3
4/29/20
Uncaught NoninvertibleTransformException
I'll check because I was able to reproduce it on the game over part where all the emojis scale to
unread,
Uncaught NoninvertibleTransformException
I'll check because I was able to reproduce it on the game over part where all the emojis scale to
4/29/20
Andres Q
, …
Stefan Haustein
4
4/28/20
new game: Find the emoji!
I am not Michael, but my Emoji game is also not really "good enough" for the app store --
unread,
new game: Find the emoji!
I am not Michael, but my Emoji game is also not really "good enough" for the app store --
4/28/20
Andres Q
,
Michael Bayne
3
4/11/20
render tripleplay element to a layer
thanks! El vie., 10 de abr. de 2020 a la(s) 16:22, Michael Bayne (m...@samskivert.com) escribió: Since
unread,
render tripleplay element to a layer
thanks! El vie., 10 de abr. de 2020 a la(s) 16:22, Michael Bayne (m...@samskivert.com) escribió: Since
4/11/20
Guillermo Rodriguez Garcia
3/19/20
"Row selection" in a list that uses TableLayout
Hi all, I am creating a list / table view using TableLayout. Something similar to this: https://
unread,
"Row selection" in a list that uses TableLayout
Hi all, I am creating a list / table view using TableLayout. Something similar to this: https://
3/19/20
Guillermo Rodriguez Garcia
,
Michael Bayne
3
10/14/19
Adjust line height in Label / TextLayout
Amazing! I didn't realize that StyledText can actually tweak the layouts returned by Graphics.
unread,
Adjust line height in Label / TextLayout
Amazing! I didn't realize that StyledText can actually tweak the layouts returned by Graphics.
10/14/19
Andres Q
,
Michael Bayne
6
7/10/19
rotating icons in tripleplay
Thanks Michael for your help. I tried hacking a custom Layout but to no avail. Eventually I did what
unread,
rotating icons in tripleplay
Thanks Michael for your help. I tried hacking a custom Layout but to no avail. Eventually I did what
7/10/19
Andres Q
6/24/19
image rotation
Hi, In a game I'm working on I have an image of an arrow which I rotate accordignly. In the
unread,
image rotation
Hi, In a game I'm working on I have an image of an arrow which I rotate accordignly. In the
6/24/19
Guillermo Rodriguez Garcia
,
Michael Bayne
9
4/4/19
RoboViewController instances never GC'ed ?
Hi Michael, You're welcome. I have submitted another PR with (I think) the last remaining leak :-
unread,
RoboViewController instances never GC'ed ?
Hi Michael, You're welcome. I have submitted another PR with (I think) the last remaining leak :-
4/4/19
Guillermo Rodriguez Garcia
,
Michael Bayne
3
4/1/19
Wrong scaling factor on some iPhones
Thanks for digging into this! They keep coming up with new ways to scale pixels and make life even
unread,
Wrong scaling factor on some iPhones
Thanks for digging into this! They keep coming up with new ways to scale pixels and make life even
4/1/19
Guillermo Rodriguez Garcia
,
Michael Bayne
5
3/21/19
Releasing GL textures
El jue., 21 mar. 2019 a las 18:01, Michael Bayne (<m...@samskivert.com>) escribió: On Thu, Mar
unread,
Releasing GL textures
El jue., 21 mar. 2019 a las 18:01, Michael Bayne (<m...@samskivert.com>) escribió: On Thu, Mar
3/21/19
Guillermo Rodriguez Garcia
,
Michael Bayne
5
3/19/19
NSTimer in RoboPlatform.willTerminate never fires
Hi Michael, I took the liberty of submitting another PR that completely removes the timer. Now that
unread,
NSTimer in RoboPlatform.willTerminate never fires
Hi Michael, I took the liberty of submitting another PR that completely removes the timer. Now that
3/19/19
Guillermo Rodriguez Garcia
, …
Andres Q
6
3/14/19
Dispatching pointer events from Container to child Element(s)
Hi, Yes. That's indeed the first thing I did, since the buttons are already icons with a
unread,
Dispatching pointer events from Container to child Element(s)
Hi, Yes. That's indeed the first thing I did, since the buttons are already icons with a
3/14/19