James Roper implemented a change for this in the 2.2.x branch so that the ObjectMapper is cleanly reused. See his commit:
https://github.com/playframework/playframework/commit/ee0c74abaa9d90842b7ead70d9632eb9ac9e1f3d If you look at the code committed - the core concepts are very simple. We took that concept and re-impeled it for ourselves in Play 2.1.x, the difference being that we now have our own "JsonUtil" class instead of using the baked in Play Json helper. Since this code was unique to our project as well, we just implemented the ObjectMapper plugin portion directly in our Global handler.
We did this as a stop gap and will likely move back over to the official play Json helper after we migrate to the 2.2.x series.
Hope that helps.