I'll probably get all three if the content amounts warrants it. I am slightly concerned that they seem to have focussed more on the 'price' aspect then the content part. I'd pay any amount for TWWH III DLC if they gave me enough content to make it worth it.
For it has never been about the money but the feeling of being ripped off while CA didn't do enough to adress issues, so as long as patches keep coming and the content is good I 'll open my wallet without problem. And FLC lords.
It is really tempting to put in 'Empire and Dwarfs'. It really is.
I hate Nurgle, on the level that I hate the Skaven as a LM main. I am repulsed by bodily decay, rotting flesh and disease. And in truth, this, the contaminating spread and the mindless mentality reminds me a lot of the Borg from Star Trek. Which I am not embarrassed to admit are one of my biggest fears, as Star Trek is one of my passions and I view it as our legitimate future. Anyway, Nurgle reminds me of this and it would probably be the last race in the setting that I would consider touching.
That being said, 2 things are still successfully convincing me to buy the full DLC:
1. Completionist: Even if it is unlikely that I'd ever play the race, just like with the Skaven, I want the option and content to be there. I want the complete roster, the Chaos Lord of Nurgle, the Rot Knights, the Plague Trolls. Without them, the setting and its themes are incomplete. In the same sense, I want a Master Moulder and Plague Pontifex for the Skaven, just so that the option is there and that the themes are all there.
2. Tamurkhan: Admittedly, I don't know a lot about him, but he has more appeal than any of the other Nurgle characters. So if I was to play Nurgle one day, he and his mortal hordes would be my first and ONLY choice.
So no, I am not splitting my purchase.
Waiting to see what is in each as I may wait for a discount - each pack is priced similarly to releases like T&T. That said, some of the game 2 releases were pretty one sided - I liked Snikch but not Malus, Sisters were great but Throt sucked etc.
I will be interested in Nurgle and the Empire but it very much depends on what is in each pack (including the lords and mechanics). I finally bought SoC in the recent sale and found Yuan Bo pretty pointless, Changeling's campaign was very easy and Ostankya's roster being artificially locked was just mildly annoying. Still not convinced that SoC was worth the 14 I paid for it.
I voted Empire and Dwarves, since I will likely never play Nurgle since I loathe the bloated aesthetic and toilet humor. But it's only saving like 4 bucks either way, so might just get the sum to support the game.
Really, well what about the quality of SoC at release? There were a lot of whinges on this forum about the quality of CoC as well (although I wasn't too fussed by that one). Feels like you have a selective memory going on there.
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At the eastern tip of Blackwater Bay, they bought two boatloads of fresh crabs and took them into port and sold them to one of the frantic royal cooks picking the marketplace clean. Arya had washed her face and put on a dress and a yellow kerchief over her hair; while Smalljon Umber slowly and thoughtfully negotiated a very bad price with a cook who tolerated the dragging conversation because he was going to pocket the difference, she leaned over and asked starry-eyed questions about what the feast was going to be like, how many courses, who was sitting where, which fine ladies were coming, what their favorite dishes were. Then she asked in an eager note if they needed any help in the kitchens, somewhere a girl might get a chance for one little peek, and the cook took her up to the castle with him.
After they finished the sale, they took the money and bought food and drink and sailed their little boats around to the small sandy cove that Arya had pointed out, where her tunnel would come out. They settled themselves there to wait for the full dark. Grey Wind was hidden in the hold on the end of a chain, quiet with a haunch of beef; their Lannister armor was wrapped in sailcloth next to him.
Robb turned back and held his arm out; Sansa was reaching for him, and he swung her over the tables and out of the way; his men had already seized the canopy, and as soon as she was clear of it, they pulled the whole thing down, and trapped the nobles thrashing beneath the cloth.
There were two dozen guards running towards him; but his own men came running behind them, in the same armor, and Grey Wind was loose and flashing among them. Robb turned to meet them with his own snarling rage, and they recoiled from him a moment, fear in their faces. He killed three of them before the rest of his men even came into the fighting. His sword, his knife, felt like only parts of his arm, moving and answering him like tooth and claw, and the swiftness of killing by instinct.
Sansa reached out a hand that Arya came and took, and they all clung together for a moment. He could have wept for the feeling of having his arms around them, making himself their shelter again, as he knew he ought to have been, all this time.
Sansa had gone to speak with Tyrion. A servant had brought them food. Robb stood outside on the balcony of his prison and looked out over the sprawl of the city, an endless sea of red roofs and golden streets, down to the beautiful glitter of the bay below: unchanged from the day before, and from three years before, when his father might have stood in this castle and looked down on the same view, because what did it matter to the people down there who ruled up here? As little as it mattered to the sea.
There was something studied in her manner, as though she chose her words with great care, and more to suit him than to make her own true thoughts plain. But she spoke the truth anyway, and as he listened to her, he knew with a sense of mounting doom that the walls of a pen, clothed in climbing vines, were closing in around him.
The iron price[1] is a concept in the culture of the Ironborn, and their local religion of the Drowned God. Paying the iron price means seizing something from those one has defeated rather than paying or trading for it. Thus, it is a primary aspect of the "Old Way", the traditional lifestyle of the Ironborn.
When Theon Greyjoy arrives home, his father Lord Balon Greyjoy points to the gold chain clasp on his cloak and asks if he paid the gold or the iron price: if he bought it with gold or took it from the body or belongings of one he defeated in conquest. With their culture's tradition of being raiders, these are the only possessions that garner respect. When Theon tells him that he paid for the chain, Balon rips it off and throws it into the fire, saying that he wouldn't have one of his own dressed as a whore. He chides Theon for forgetting their customs in the time he has spent away from the Iron Islands, expressing regret that the Starks have made Theon "theirs". The idea is central to Balon rejecting Theon's proposed alliance with Robb Stark, who has promised to make Balon King of the Iron Islands once again if he helps him defeat Joffrey Baratheon and Tywin Lannister: Balon says that no one will give him his crown and that he will take it for himself.[2]
When Yara Greyjoy comes to Winterfell, she finds much to find fault with in Theon's actions. He is trying to hold a place too far from the sea, away from their lines of supply and reinforcement, he has killed his most valuable hostages, and the whole North wants him dead. However, she sees nothing wrong in the taking of Winterfell in the first place. She says that was his right: "We are Ironborn, we take what we need."[3]
Defi of Thrones is a gamefied defi experience in which the players can join a house and earn tokens when their house wins. The houses are other defi projects and the winner is decided through an oracle that send the market price at a due date to the Defi of Thrones smart contract.
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