M2 Mac, v13.4.1 - /dev/draw delays

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Steve Simon

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Jun 27, 2023, 3:36:32 AM6/27/23
to plan9port-dev
Hi all,

I now have an M2 Mac, after loading plan9port I see redraw delays,
often the UI does not update for (about) a second.
I have also noticed when the Mac leaves Sleep no plan9port windows
are redrawn until I click on them.

anyone else seen this?
anyone any ideas where the problem might lie?

On a slightly different topic, does anyone have any opinions on
https://github.com/9fans/go.git. This includes sam and samterm re-written in Go.

Is this package ready for production use or should it be considered experimental?

Thanks for any help,

-Steve

Jacob Vosmaer

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Jun 27, 2023, 4:52:22 AM6/27/23
to quin...@gmail.com, plan9port-dev
Op di 27 jun 2023 om 09:36 schreef Steve Simon <quin...@gmail.com>:
> I now have an M2 Mac, after loading plan9port I see redraw delays,
> often the UI does not update for (about) a second.
Don't see this myself.

> I have also noticed when the Mac leaves Sleep no plan9port windows
> are redrawn until I click on them.
I have this too on M1 Mac.

> anyone any ideas where the problem might lie?
My impression is that Devdraw leans on poorly documented low-level
macOS APIs and it's probably doing some things "wrong".


> On a slightly different topic, does anyone have any opinions on
> https://github.com/9fans/go.git. This includes sam and samterm re-written in Go.
>
> Is this package ready for production use or should it be considered experimental?
I regularly use acmego, Watch and I've written some utilities of my
own using the Acme API code in 9fans/go/acme.

What would "production use" of Sam mean to you?

Cheers, Jacob
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