Added:
tags/current/skeleton/data/etc/idioma/US.msg.txt
Modified:
tags/current/include/FrameLayer.h
tags/current/linux/libGBF.a
Log:
Current: Atualizando current;
Modified: tags/current/include/FrameLayer.h
==============================================================================
--- tags/current/include/FrameLayer.h (original)
+++ tags/current/include/FrameLayer.h Sun Jun 22 05:44:45 2008
@@ -86,11 +86,31 @@
protected:
int * mapa;
+ int * mapaColisao;
+
+
+ public:
LayerMundo mundo;
+
+ protected:
GBF::Area screen_dimensao;
friend class LayerManager;
+
+ public:
+ //Carrega tilemap apartir de um vetor pr�-alocado em memoria.
+ void carregarMapaMemoria(int vetor[]);
+
+ //Carrega mapa de colis�o apartir de um vetor pr�-alocado em memoria.
+ void carregarColisaoMemoria(int vetor[]);
+
+ //Retorna o tipo de colis�o usado no brick
+ int getTipoColisao(int indice);
+
+ //Retorna o tipo de imagem usado no brick
+ int getTipoImagem(int indice);
+
};
} // namespace GBF::Imagem::Layer
Modified: tags/current/linux/libGBF.a
==============================================================================
Binary files. No diff available.
Added: tags/current/skeleton/data/etc/idioma/US.msg.txt
==============================================================================
--- (empty file)
+++ tags/current/skeleton/data/etc/idioma/US.msg.txt Sun Jun 22 05:44:45 2008
@@ -0,0 +1,13 @@
+#Archive of Texts
+#English
+#LANG=en_US
+
+GBF_UIRecorde_title=New Record
+GBF_UIRecorde_button_back=Back
+GBF_UIRecorde_button_next=Next
+GBF_UIRecorde_button_save=Save
+
+GBF_UIRecorde_warning=Name Required. ESC to cancel.
+
+GBF_UIRecorde_title_player=Player
+GBF_UIRecorde_title_points=Points
\ No newline at end of file