Znix Panel

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Micol Cohn

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Aug 5, 2024, 2:32:13 PM8/5/24
to pisvitezhong
Alsoon Linux the NVidia controller does not seem to allow an app to disable v-sync. If you get 45 fps instead of 90 fps, that means you have to open the NVidia control panel and deactivate V-Sync there.

There is an open-source implementation of OpenVR, but only for the Oculus : Campbell Suter (ZNix) / OpenComposite GitLab

There is also a fully open source compositor, OpenHMD, GitHub - OpenHMD/OpenHMD: Free and Open Source API and drivers for immersive technology., which is included in Monado, , an open-source OpenXR implementation. But the python bindings for both are either not maintained or inexistent. But I hope this will change in the future and we then have a fully open-source VR system


When I try and run it from PE, I get a dialog (on the 2D desktop) asking me to confirm that I want to start it with -openvr, but when I click OK it opens in 2D anyway. Tried both the x64 and x86 versions.


Now, since you guys seem to be quite knowledgeable on the subject, I have another question. I find that in VR, the navigation panel is sitting right in front of me, blocking my view of the dashboard, instead of down and to the right as it appears in the 2D version. Is there any way to move it out of the way?


So I lowered the Pitool settings to RenderQuality to 1.0 and switched to steamVR. steamVR launched fine, so I restored the in-game options to optimal and restarted.

Switched to OpenXR again and the trouble was resolved.


Shut down the running steamVR, start OpenComposite and PimaxXR, check the option to switch to OpenXR, and start ETS2 normally.

If you see the VR screen and press ctrl+F2 and the OpenXRToolkit options appear, you have succeeded.

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