In earlier editions, the Camarilla, the Anarchs and the Sabbat have been the main three factions of the vampire world, with the Ashirra maintaining a presence as well. When you read older Vampire books, the Camarilla and the Sabbat come across as strong and distinctive while the Anarchs remain more marginal and the Ashirra a side note.
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In old World of Darkness books, the focus of the setting is on the U.S., which makes sense because it was originally an American roleplaying game. Areas outside the U.S. were also featured, but often their treatment was sketchier. One area where this is particularly noticeable is Eastern Europe and the role of the Soviet Union in vampire history.
There are more sourcebooks and accessories available such as specialty dice that speed up game play and PDF sourcebooks that include deeper setting info and additional stories but this is a good start. Vampire also thrives in the realm of actual play. New York By Night currently tells the tale of two different groups of vampires, one Camarilla and one Anarch in the City That Never Sleeps.
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