Editing AddNoiseEffect.cs -- what is ReadOnlySpan<RectangleI>?
10 views
Skip to first unread message
Pablo RS
unread,
Sep 22, 2023, 3:31:55 AM9/22/23
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to Pinta Project Mailing List
I wanted to see if I could add a margin to the noise adder, in the overridden Render function it takes a ReadOnlySpan<Rectangle I> type. Where could I find this? I was assuming it was somewhere in Pinta.Core but no idea.
Cameron White
unread,
Sep 22, 2023, 5:02:11 PM9/22/23
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
On Fri, Sep 22, 2023 at 3:31 AM Pablo RS <pablorebor...@gmail.com> wrote:
>
> I wanted to see if I could add a margin to the noise adder, in the overridden Render function it takes a ReadOnlySpan<Rectangle I> type. Where could I find this? I was assuming it was somewhere in Pinta.Core but no idea.
>