Iresolved this by purchasing an atmos 2.0 hdmi. It was about 45 bucks but that was my bottle neck. The cable from R5 to ninja was not enough to support the Frames at 60fps so basically it was just doubling the 29.97 @ 59.94... it was a nightmare and I was pissed! But the cable sorted things out! Hope that helps.
So are you trying to deliver a 23.976 sequence but your footage is 59.94? You will have to drop frames obviously (so will never be as smooth as the original). There will also be very little motion blur with a high frame rate so when you drop frames it can give you a slightly staccato effect. Or are you trying to play the footage at 23.976 so it will be slow-mo?
Ok, so interpreting is usually the easiest and reliable method to make them slow-mo. You should get a smooth frame for frame mapping if you interpret to 23.976 and put it on a 23.976 timeline. If you step through the sequence frame by frame, do you get a consistent cadence? Ie. no duplicate frames and no skipped frames?
It's not a playback issue. If I use "Interpret Footage" and assimilate 23.976 fps Premiere duplicates frames instead of playing it smoothely (I tested it frame by frame). Meanwhile, on DaVinci Resolve 15 it slows down just fine, so it seems to be a software issue.
Yeah, if the footage has duplicate frames burned in by the Atomos then you won't be able to get the nice slow-mo you're after without using some sort of optical flow. Resolve applies this by default for mixed rates so thats probably why you were seeing a 'smooth' result.
Unfortunately I have the Atomos 2.0 HDMI and this happened. What ssd are you using? I'm using the WD Blue 1tb ssd on their approved list of drives...such a bummer. Did you have any success making your footage work before you bought the 2.0 cable?
Making cool animations with CSS is great but can be tricky when you want to create powerful ones. If you are not an expert in CSS this task can be more frustrating. With Framer motion, you don't need to be perfect in CSS, the hard work is already done for you. You just need to install the library, customize the values and create smooth animations.
Framer Motion is an open-source React library to power production-ready animations. It will help you create fluid animations for the web across desktop and mobile. This makes creating complex animations easier, with its simple syntax. You can build gesture animation, variants, keyframes, drag, motion values, exit animations and more.
Motion components are the heart of framer motion. By including the props (properties) you can add gestures and animations to your components. Without incorporating it you can't animate anything at all. You can easily initiate it by including motion. before your div element.
This means our h1 will first increase it's the font size by 3 rem, move to the right by 20px and then move up by 10px. The default value uses a px unit but if you want to use rems, you have to state it as I did with font size.
Apart from animate prop you can use the initial prop that illustrates how the component will look like before the animate property is indicated. For example, we can say before the h1 is seen, it would be invisible and later on, it's seen on the browser.
The initial prop will make h1 be hidden first with an opacity 0, it will move from the top of the browser and settle on its original position. Then animate prop will be mounted as I explained in the previous section.
This prop determines how your animation will appear. You can control the delay, type and duration time for components. This creates a smooth transition and makes your animations more appealing to the eye.
Types of transition for framer motion
Here the h1 transition will be spring which is also the default type of transition for Framer Motion. The duration determines how long the animation will be. In this case, the title will animate for 0.5 seconds and it will be delayed too.
Variants are visual states that can be defined externally from a Frame and passed in via the variants property. This helps us to apply the dry code method. Where there is no repetition of properties in the components. You can create values for initial, animate, hover or press.
By using variants it makes our code components cleaner and less confusing to others who will review our code later on.
The properties of the variants can be inherited to the other children. Hence variants with the same name will be triggered.
Let's continue with our example and include the button variants.
This means the page will exit from the right instead of the left side of the browser.
Add the exitVariants to the other pages in your projects and there you go. You have animated your routes successfully. ?
Framer motion is a great animation library for your next React project. It makes it easy to create complex animations without stressing out about having advanced skills in CSS animations. By creating simple props like animate, initial, hover or press, you make your website more fun to interact with. To best honest who doesn't love playing around with animations from sites they visit.
As long as you don't overuse the animations, your website will be more appealing to users.
After testing a bit it seems that the issue is with how CRA handles ESM dependancies and more particularly transitive dependancies are not handled correctly it seems. There is also an outstanding issue with CRA about this -react-app/issues/10356.
For people who are struggling with the Could not find a declaration file for module 'framer-motion/dist/framer-motion'. error after applying the solutions above, depending on where you are importing the functions from, here is the trick to make the type works:
A little bit of confusion with the different solutions presented here. I have read this thread from top to bottom and there isn't a well-defined ultimate solution to this issue. It is either downgrading the version of the framer motion or a change in the import declaration. I had to downgrade initially but was concerned about updated features in higher versions. Then, I considered the import declaration solution. However, I had to review what started the issue for me in the first place. I was trying to use React-scroll though I had already begun using framer motion. After installing React-scroll, the configurations probably became disoriented. That was the point I began searching for solutions. So I had to make a choice since they've decided not to work together - discarded React-scroll to continue with Framer motion. That solved the issue for me.
Check what version of react-scripts you have if react scripts are up-to-date then this wont help you . run npm uninstall react-scripts. I had to manually add them in package.json"react-scripts": "^5.0.1", check what is the latest version go to -scripts then type it in the package.json run npm i or install that should work.here is my dependencies list for reference.
if you're using next and not react-scripts and you stumble upon this thread looking for answers, and you're seeing this error and don't want to downgrade framer-motion. Try using(Our problem was with framer-motion-3d)
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