Moh Spearhead Cheats

0 views
Skip to first unread message

Timothee Cazares

unread,
Aug 4, 2024, 11:13:22 PM8/4/24
to pigmiddpanbi
Thispage contains a list of cheats, codes, Easter eggs, tips, and other secrets for Medal of Honor: Allied Assault Spearhead for PC. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.

We have 2 cheats and tips on PC. If you have any cheats or tips for Medal of Honor Allied Assault: Spearhead please send them in here. You can also ask your question on our Medal of Honor Allied Assault: Spearhead Questions & Answers page.


Here you will find instructions on how to cheat (gasp!) in Medal of Honor: Allied Assault. If you came here by accident and do not want to cheat, then please click here. If you want to know how to turn on "God Mode" or if you think it is more fun to start the game armed with a Panzerschreck and an StG 44, then read on!


If you type "cheats" and press 'enter' in the console if they arent working then it should say something like "Cheats is: 0 Default: 0". If it says this then type "cheats 1" and it should work. Note: Do this before you load a map because it will have to restart.


Note that the path to the file MOHAA.exe is quoted because it contains spaces (in "Program Files" and "EA Games"). If you have no spaces in the path to your MOHAA executable, then you can omit the quotes.


The words after the executable path are called arguments (or sometimes parameters). The arguments passed to the MOHAA.exe file set the value for "ui_console" to "1" and for "cheat" to "1". It is these values that affect the way the game runs - without them the cheats won't work.


It may seem like an obvious thing to say, but to run the game with the cheats you must double click on this newly altered shortcut. If you run the game from the autostart when you put the CD-ROM in your drive, then the cheats won't work. The magic is in the arguments passed to the MOHAA executable shortcut that we have altered, and these have no effect when the game starts in any way other than by clicking on it.


Enabling the console and cheats with the Medal of Honor: Allied Assault shortcut will also do so for the Spearhead and Breakthrough expansion packs (but not vice versa). The following can also be added to the end of the Target field to skip the intro and be taken directly to the Map Room (main menu):


+set developer 1 can be omitted since patch 1.11. Click Apply then OK. To enable these cheats in the Mac OS version, hold down Shift just after opening Medal of Honor: Allied Assault (before it loads) and a small window will pop up, into whose Argument field the following should be entered:


Notice the space after the last quote and before the + sign! If you have problems doing this, you can also enable it in the game itself . From the main menu, click the radio on the left hand side. Go to Advanced Options, and make sure "Console" has a red X in the box. Then hit Apply.


You will have to do this every time you wish to send a command to your server. 2: Your playing MOH, but not on your server. You could be playing a single player game or connected to another game server. Type in the console:


Usage : rcon cmdlist [letter]

Will return all know rcon commands. Optionally, if you put a single letter it will only return commands starting with that letter. Not all work though.

Submitted by DogMeat


Usage: rcon dumpuser [client name]

Will return info on a user : userinfo

--------

dm_playermodel : allied_airborne - Name of the skin the client is currently using

dm_playergermanmodel : german_elite_sentry - Name of the model the client is currently using

name : JohnDoe - Name of the client

rate : 20000 - Clients rate

snaps : 20 - ??

password : bungee - If the client is connecting via a password, this is the password he is using


Usage: rcon exec server.cfg

This will execute your server.cfg file. causing any changes made to this file to take effect. If you have multiple cfg file. Say one for TDM and one for OBJ. maps. You can use this to execute the *.cfg file of your choice. changing game types, maplist or other properties of a cfg file.


Usage: rcon freeze [seconds]

Freezes all players on the server for what ever amount of time you put. ( Good for getting the undivided attention of clan mates/ Clients)

Submitted by mikerush76


Usage: rcon kick [client name or "all"]

kicks a client by his in game nick. If a the client has a space in his name. Surround his name in quotes. If you wish to kick all clients at once. then use all.


Usage: rcon quit

This will shutdown your dedicated game server. Kicking all clients and dropping your rcon connection. Some providers run scripts that monitor your MOH.exe. When this script notices your moh.exe not running. They will restart the moh.exe for you. This is good when you upload a new map and need to restart your server. For the new maps load. Check with your provider to see if they have any type of script running on the server before executing this command!


Usage: rconpassword [password]

This is your rcon password you setup within your server.cfg file. If you ever post or send someone your cfg file, make sure you do not include this entry. Please note that there is no spaces between rcon and password.


Usage: rcon serverinfo

Will return the following dedicated server information:

---------------------

cheats: 0 -is cheats enabled on server 0=no 1=yes

sv_allowDownload : 0 -does the server allow people to download current maps 0=no 1=yes ( does not work )

sv_maplist : dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm6 dm/mohdm7 -current map list running on server

sv_hostname : =CKR= www.alliedassault.com members v1.11 custom maps TDM =CKR= -host name

sv_privateClients : 4 -number of private slots. must connect with the correct password

sv_maxclients : 16 - max number of clients allowed to connect

sv_maxRate : 8000 - Max data transmit rate by clients connected to the server

sv_maxPing : 600 - maximum ping allowed when client connects. If client connects with a ping over this value. They will not be allowed to join the server

g_gametype : 2 - game type 1= FFA 2= TeamMatch 3= RoundBased 4= Objective

deathmatch : 1 -??

version : Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002 - version of MOH running

skill : 0 -??

dmflags : 0 -??

fraglimit : 0 - How many kills a team needs to win the battle

timelimit : 15 - How long the map will run. By setting both fraglimit and timelimit at the same time. The game will end whenever one of these conditions are met first.

protocol : 8 -??

mapname : dm/mohdm2 - current map playing on server

sv_minPing : 0 - Min ping allowed to play on server

sv_floodProtect : 1 -??

g_gametypestring : Team-Match - ??

sv_fps : 20 -

Admin : Rudedog - Server's admin set via cfg file

URL : www.alliedassault.com members -URL set via cfg file

Connection : Full T1 -Just for information to users. Set via cfg file

g_allowjointime : 5 -

roundlimit : 0 - number of rounds when playing Obj based game play

nomonsters : 0 -??

sv_friction : 4 -??

sv_stopspeed : 100 -??

sv_waterfriction : 1 -??

sv_waterspeed : 400 -??

sv_cinematic : 0 -??

g_forceready : 1 -??

g_forcerespawn : 0 -??

g_maxintermission : 15 -??

g_obj_alliedtext1 : Destroyed Village -motd for current map

g_obj_axistext2 : [TFO]DogMeat Map Fix -motd for current map

g_obj_axistext3 : TFO.ServeBeer.com 1.2 -motd for current map

g_scoreboardpic : mohdm2 -??


Usage: rcon status

Will return information on all connected clients including: current map name, client number, client's score, client's ping, client's name, client's IP address, client's qport and client's rate.


Usage : rcon seta [variable] [value]

Sets the value of a variable and the archive flag so that the value will be saved to the user's Default.cfg file to be loaded each time the game is loaded.

Submitted by Crow King


Usage : rcon sets [variable] [value]

Sets the value of a variable and the server flag so that the variable is transmitted to clients upon connect. Is implemented in MoHAA but does not seem to function properly.

Submitted by Crow King


Usage : rcon setu [variable] [value]

Sets the variable with the userinfo flag, so it will be transmitted from a client to a server while connecting.

Caveat : Not tested, however I suspect that like sets , it is not functioning properly.

Submitted by DogMeat


Usage: rcon seta sv_hostname [server name]

You can change your servers name ( ASE / GameSpy ) at any time. Just remember that it may take several seconds for gamespy or ASE to update. Good when you have just set the server private.


Usage: rcon seta g_motd [message of the day]

This will also update your ASE/GS info on the fly. It may take a couple of seconds to update on the master server. Does not broadcast any messages to clients connecting to your server "MOTD"=message of the day.


Usage: rcon sets URL [Server URL]

This will also update your ASE info on the fly. It may take a couple of seconds to update on the master server. Does not broadcast any messages to clients connecting to your server. This link should provide information to your clients. Map list, Map downloads, Server rules.


Usage: rcon sets Connection [Server's connection speed]

This will also update your ASE info on the fly. It may take a couple of seconds to update on the master server. Does not broadcast any messages to clients connecting to your server. This is only to inform your clients what type of connection your server uses. This can be anything.


Usage: rcon set g_teamdamage [0 or 1]

Changes FF ( friendly fire ): 0=no 1=yes set g_inactiveSpectate

Usage: rcon set g_inactiveSpectate [Number of seconds]

Whole number, representing how long, in seconds, before an inactive player is moved into Spectate.


Usage: rcon seta g_allowjointime [Number of seconds]

The time period after a map start that the players are allowed to join in seconds: Default=30. Setting this to 5 will STOP RESPAWNERS

Submitted by Jericho Jones

3a8082e126
Reply all
Reply to author
Forward
0 new messages