The issue is still persisting. I installed the latest version, and the draw tool works fine for a while but around 10 minutes in has stopped working. Right clicking does not fill in the region I have drawn, but the paint feature still works.
@Andras It has been working for now with the new update - when I did run into the issue a couple times I just closed and re-opened slicer which made things work again. I will try this next time I run into the issue and let you know, thank you!
The Paint along Path tool is a new way to paint strokes in the 3D viewport. Similar to other applications, you can create bezier based curves driven by points on the surface of your 3D object to draw patterns. Combined with Substance materials this new tool can open a lot of new possibilities.
New tool to create paint strokes driven by a path with points
Inside the tool's toolbar is a new icon dedicated to the Path tool. This new tool allows to draw curves on the surface of the 3D model to create paint strokes. These strokes can always be re-edited. When the tool is active, simply click on the mesh surface to add a point. Click on an existing point and press delete to remove it.
Re-edit paths (and their properties) with the Path panel
When the Paht tool is selected, the path made within the current paint layer are listed in the dedicated Paht panel at the top of the 3D viewport. This panel allows to select, delete or rename path to
Paint with other tools like Eraser or Smudge
The path tool is also compatible with the eraser and the smudge tool, unlocking more advanced ways of painting and combining strokes with the easy and re-editable way of manipulating path points.
Save and re-use path properties with presets
When using the Path tool, you can also save the brush properties as presets. This allows to save tool presets which will automatically switch to the Path tool when selected from the Assets window.
We took to opportunity of the new path tool to add new properties to the dynamic stroke system. These new properties unlock new kind of strokes which weren't possible before, like the arrow on the image above which features a different start and end visual.
With this release we decided to do a bit of cleanup in our library and therefore changed our default base materials to make them more useful to everybody. These materials have been crafted by the same team delivering content on Substance 3D Assets.
Similar to Photoshop, CSP has a bunch of color correction tools and masks to get your coloring just right. You can use color curves to adjust colors. I definitely recommend learning about Gradient Maps to get some interesting color combinations.
Overall, I definitely recommend both programs. Paint Tool Sai may have a free version around, but you should support the developer by buying it. There is a trial for Clip Studio Paint if you want to check it out before buying.
SAI or Easy Paint Tool SAI (ペイントツールSAI) is a lightweight raster graphics editor and painting software for Microsoft Windows developed and published by Systemax Software. Development of the software began on August 2, 2004, and the first alpha version was released on October 13, 2006. SAI's official release (1.0.0) was on February 25, 2008, and an update preview was released shortly after. It has been available on Microsoft Windows from XP to 11. It is available in Japanese, German, and English.
SAI is a lightweight painting application. The user interface allows multiple documents to be opened at the same time. The drawing canvas can be both zoomed and rotated using the sliders on the navigator or the hotkeys configured on the keyboard. The toolbar on the top part of the screen also includes a button to mirror the drawing view without mirroring the actual drawing. It is also possible to open multiple viewports to the same document. An application-wide scratchpad (which can be used as a color mixing panel) is provided, which is saved between sessions. Colors can be stored in the swatches panel.
Various raster drawing tools are implemented, such as the Airbrush, Watercolor, Pen, and Marker, which can all be easily customized, and stored in slots in the user interface of the application. There is also a set of vector drawing tools intended for inking, which, like the raster tools, can be configured to be pen pressure-sensitive.
Work can be done on separate layers, which can be grouped and have opacity masks. In addition to this, layers can be masked by clipping them to a lower layer. This allows one to add shading and highlights to an area without creating new masks for the additional layers.
Selection tools include the simple square selection, the lasso, and magic wand, which can be configured for anti-aliasing. There is also a selection brush tool, which can be customized like the drawing brush.
SAI comes with a full set of transformation tools that can work on selections, including move, resize, rotate, and a free (perspective) transform. Any series of transforms can be set up and then applied at once to a specific selection minimizing the softening of the image.
Some common features that exist in similar software, such as text layers, gradients, and shape tools, are not implemented, as SAI focuses on drawing and painting, while the final composition is often done using another application. SAI displays white and transparency in the same way, which may cause significant display differences when exporting to another program, such as Adobe Photoshop. There is also no printing functionality, but documents can be exported in a range of popular formats, such as .PSD or .BMP files, in addition to the native .SAI format.
Because the program does not focus on image editing, the only adjustments present are Brightness/Contrast and Hue/Saturation, and therefore no support of level editing, channel extraction, etc. Users may use another program for more complex editing, but when the image is brought back to SAI, its properties may be changed.
SAI also includes linework layers, which can be used instead of manually drawing linework. The linework layer include different tools designed specifically for creating lineart, such as the Line, Curve, Edit, Pressure, and Weight tool.
Various settings and features can be accessed and edited by the user either from the built-in Options dialog, or using the provided misc.ini file in the installation folder which allows additional options and customization. Existing brush presets can be edited, and the user has the choice of adding custom ones by placing bitmap files into the "elemap" folder. New canvas presets, as well as custom brush textures may be added by the user, in the form of grayscale bitmaps.
I would like to know what to do to get my line art to be filled inside with the Live Paint tool in Illustrator. I have created some artwork from a sketch that I did on a sketchpad which I later uploaded and edited on my iPad. They are all separate objects. But since the version of Illustrator on iPad does not currently have a Live Paint feature, I have to use it on my PC.
The problem is that Live Paint is just changing the color of my stroke (what is supposed to be a stroke), and is not painting inside of my shapes. How do I get the line art to be treated by Illustrator as strokes and the inside of my shapes as fills so that I can use the Live Paint tool?
Please let me know, and if you have an idea about how to color inside line art in Illustrator on the iPad, let me know this, too!
Thanks so much!
Yes, that's right, these are not considered as strokes but as fills. I uploaded this sketch to the iPad Pro. It is the first time that I had been using it for this, so I am not sure if I had done it right. Perhaps Illustrator on the computer will be better for this kind of thing? Would it make the outlines be strokes or also make them fills as well? Basically all I would like to do is color the inside of the shapes, but right now there is no "fill" for the inside, just the outlines. Please let me know how to do this.
Can you send an AI file so we can check it out? you need to create live paint double click on the live paint bucket to indicate that you are colrizing the fill. This look like you have no fill and thedark lines are actually the fill.
Yes, the outlines are considered as fills not strokes. What I basically want, and I had also asked this of Ton Frederiks, is just to color the inside of them. Right now the inside is a transparent part of the overall shape. I want to keep the outlines as they are, and just be able to color the inside of the shapes, however there is no way right now to do this via the live paint tool.
Yes. I was wondering if I was able to make these outlines to be strokes instead of fills, and be able to color the inside of the shapes. But the insides right now are transparent and really don't exist to be able to be filled with the live paint tool. Perhaps you know how to keep the outlines as they are and be able to color the inside areas themselves. I need to be able to choose different colors for things like the flower petals (for example, two types of pink). Do you know how to do this?
It doesn't matter that the inside shapes are "transparent", by which I assume that you mean they are empty with no fill. As long as the areas appear to be closed shapes the Live Paint tool can fill them.
I am having a bit of a different result using live paint. I did not use image tracing for myself, so perhaps that is the reason? For me, it still colors the outlines, and then I was able to color the fill area by clicking inside the shapes, but now it is using different shades of grey instead of the colors that I chose. Is there a setting or something that I need to change in order to use the colors?
You can navigate throught the colors in your Live Paint Fill can by using the left right and up down arrow keys. You are actually navigating through the colors in your swatches panel, so make sure it contains colors.
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