On 2019-03-22 23:35, Ian Schofield wrote:
> Dear All,
>
> I am sure you have all seen a real 4010 but, this video is the best I
> have seen:
https://www.youtube.com/watch?v=IztxeoHhoyM
> Richarz; many thanks for publishing the test software as per your link.
> Having done some experimentation recently, I think that modern
> displays are nearly up to a reasonable emulation. Mine is
> 2560x1440(*WQHD)* ... a bit marginal. 4K should nearly be OK.
Well, you're about half the resolution, if we count discrete points.
> Attached is a VC8->VR14 emulation screen grab of some old game that no
> one will recognise!
> For this sim, the pixels fade to black.For a storage screen, the
> pixels fade to the stored image brightness set by the the flood gun current.
Uh... Not necessarily. With a 4010 or 4014, you can both draw permanent
things, or things that disappear. It depends on your controls. It's all
documented in the manuals, if you are curious.
The cursor was an example of something writing non-permanent.
But you could draw anything yourself as well. However, obviously, if you
wanted it to stay around you then have to redraw it all the time at a
high enough refresh rate.
> This screen region is refreshed at 50Hz and all the pixels are just
> 3x3 crosses (+) at the moment. The best pixel pattern for a single beam
> spot remains to be determined. Probably 3x3 gaussian.
> 3072x2340 display required for this format.
> Certainly worth a try as I think we would all like a convincing
> 4010/4014 attached to our PiDP11s
Within some limitations, xterm works just fine as well.
Johnny
--
Johnny Billquist || "I'm on a bus
|| on a psychedelic trip
email:
b...@softjar.se || Reading murder books
pdp is alive! || tryin' to stay hip" - B. Idol