I built the PiDP-10 kit and attached two USB gaming controllers (see photo) who's buttons and axis controls are fully recognized by the Raspberry Pi 5, but when I run Spacewar under ITS the ships do not respond to the controls at all.

In other words, when running jstest on /dev/input/js0 and /dev/input/js1 all of the buttons and axes on the controllers are detected under Linux and do change as expected in real time:
bob@raspberrypi:/sbin $ jstest /dev/input/js0
Driver version is 2.1.0.
Joystick (USB Gamepad ) has 2 axes (X, Y)
and 10 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn, BaseBtn, BaseBtn2, BaseBtn3, BaseBtn4).
Testing ... (interrupt to exit)
Axes: 0: 0 1: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:off 7:off 8:off 9:off
bob@raspberrypi:/sbin $ jstest /dev/input/js1
Driver version is 2.1.0.
Joystick (USB Gamepad ) has 2 axes (X, Y)
and 10 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn, BaseBtn, BaseBtn2, BaseBtn3, BaseBtn4).
Testing ... (interrupt to exit)
Axes: 0: 0 1: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:off 7:off 8:off 9:off
Also, I confirmed that the "set wcnsls enabled joystick" directive in the /opt/pidp10/systems/its/boot.pidp file is not commented out.
I see that WCNCLS is defined as ITS I/O Device 420 for spacewar consoles.
What needs to be done to associate these controllers with spacewar?
Thanks!
- Bob Lash