Angelo, of course. Would not be so pretty if it was my code.
Just so you know, the Web interfaces has the option to render at 512*512 or 1024*1024. You'll see pretty much no difference, but the CPU/GPU load is a lot less with the 512 rendering - recommended. The Type 30 simulation is pretty but uses an lot of CPU/GPU, because of openGL. But it does look pretty :-)
The GUI at present renders only at 1024*1024, Angelo will do an update soon to enable the 512 option, because it is really preferred.
Also, he'll fix the bug that Terry had when he used an ultra-high res monitor and found the game controllers unresponsive. That will be done today or tomorrow as well, plus some other fixes.
Kind regards,
Oscar.