There are also a few other endpoints using the virtual keyboard input such as the web server (if you run with -w). The web server supports live broadcast of moves.
I also support an arduino display in a different project using similar code - https://github.com/sshivaji/kivy-chess
For the arduino, I supported all its buttons. I rarely use an arduino these days, but it might be useful for reference if you plan to go this route.
Best regards, Shiv
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I am in the process of making my own chessboard with arduino and raspberry pi, and came across this project.
Le samedi 26 mars 2016 20:43:15 UTC+1, DJ Dekker a écrit :Quel truc de ouf! Chapeau bas!! :D
Hi Fred,
....but English is much better, as my French is not that good.....
Where can I find the software and the circuit design on your site?
Regards, Michael
Thanks, Fred, very interesting - I prefer to use horizontal reed switches and assemble them directly into the chess board - that reduces the height....
I'm looking forward to get the info from your github soon; will you also add the wiring? Did you code or helped coding Python Chess? Regards, Michael
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I have uploaded my modified picochess code to Github, along with the Arduino files.
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Awesome!
Maybe you could add in more documentation to the repo so that others can try out the code?
Regarfs, Shiv
Awesome!
Maybe you could add in more documentation to the repo so that others can try out the code?
Regarfs, Shiv
Thanks, My ChessboARDuino works on a Nano card nowcode source hereArduino only send chessboard change to USB portI explain here
The movement of pieces is ls already tracked by picochess using the python chess library.
I like the idea of the vertical reed switches, they do seem more responsive than laying them horizontally,I have a lot of spares so I might build another board using mdf board and vertical switches to compare.
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