Yes, I noticed a bug in Windows -although I'm not sure you're using the picking method correctly. I just took a windows laptop from work to see if I can debug what's happening this weekend. I'll keep you posted.
https://github.com/philogb/philogl/blob/master/build/PhiloGL.js
I will be doing some other optims I had previewed before a 1.3.1
release, but that build already fixes the picking for windows. Try the
picking example with that new build and you'll see on win and mac that
this works correctly.
--
Nicolas Garcia Belmonte - http://philogb.github.com/