Howdy all,
I'm trying to update the IGDA's horribly outdated "Breaking In" guide for getting started in game development.
I'm renaming it "Getting Started" instead of breaking in and want to focus on analog as well as digital games (the old one focused only on computer/video games).
1) I don't know jack about analog game development or where I'd look for legit resources. I know there are some analog gamedevs in Philly (looking at you Kevin and Jason) so I thought you all might have some places I can look or reference.
2) The old resource was intended for students looking to go to school for gamedev. While that will still be included, I want to include info for folks who want to make games but don't necessarily want to go to school, folks who already have gone to school (maybe not necessarily for games), and folks who may want to just create games as a side thing or hobby.
3) If you have any references or resources or books or website or youtube videos or anything like that that you think would be useful for this type of thing, PLEASE SHARE! :)
4) If anyone wants to help out with this, I'd love you long time. :)
HAPPY NEW YEAR PEOPLES! I LOVE YOU AND MISS YOU!
/t