Fwd: May Game Jam Theme: Work

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Philly Dev Night

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May 10, 2017, 5:50:19 PM5/10/17
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Hello everyone,

Thanks so much for those of you who made it out to the Game Jam Theme presentation at Drexel's Excite Center last night. For those who weren't able to make it, the theme prompt reads:

"Make a game that explores work as a theme or mechanic."

The theme should have us thinking not just about jobs and employment as a narrative/setting, but also about work as a game mechanic, as opposed to it's "opposite" : play. 

If you're looking for more guidance regarding how to approach this theme, please find attached here the Powerpoint slides Corey used during his presentation, as well as his notes on the theme.

We'll be presenting our games and voting on Monday, May 22nd at Drexel's Excite center. As always, first prize gets a wonderful trophy/plaque built by Jake at Spriteborne Studios. 

Good luck, and get to work!

Work Jam Slides: https://drive.google.com/open?id=0B1peAM80zpBVZkNaZk4zZS1ZSWFsdS1ReTFpUUh6c2dVSUI0

Philly Dev Night
7 - 10 PM every Thursday

phillydevknights

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May 12, 2017, 6:27:00 PM5/12/17
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Two more things...

The Dev Night Slack is now open to all. It's a great place to share what you're working on, find teammates, and you can even create a channel for you team. Check out the #game-jam channel.


And the itch.io page is up for this jam. Be sure to post your games before the judging on the 22nd: https://itch.io/jam/work-jam

Jammy jam jam!
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