In reality, the java.exe windows stays open. At that point, if I run firebase emulator:start again, I get an error saying that the emulator's ports are being used. If I close the java.exe windows manually and run the emulator again, it all works as expected.
I'm using Windows 10, powershell and VS code. I'm not looking for a hack to clear the ports as I can simply close the java.exe windows. I want to know how to close all of it in one fell swoop within powershell. Is there such a thing? Is this an issue I should be reporting?
Maybe there is a better way but after being baffled myself for ages I'm glad I found something that works at least.After you have done it a few times it gets quick enough to do it whenever you need to.
Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.
Ok. So my current hunch is that the version of the Android emulator we bundle is not compatible with the more recent changes Microsoft has made to the Windows Hypervisor, given the error message contents. We bundled a slightly older version that what's currently available via Android Studio since the latest version doesn't support Windows 7.
If you have Android Studio installed, you might want to try copying the qemu folder from the Android Studio emulator over to the from-Android-SDK folder in the MIT App Inventor folder to see if that fixes the problem. I'll see about getting my hands on a Windows 11 machine for debugging this on our end.
BTW the previous comment was running in "Legacy Mode". I ran it without the option checked with the same behavior. Here is a 8 second video of the emulator restarting the App (the App is the Calculator from the tutorials).
An emulator issue. Im totally happy using the AI Companion in my Android tablet. I was trying to have the emulator as an alternative (...shhhh... to develop while at work ... ). when I found this posting and shared my experience in case the error message sheds light into emulator in Windows 11.
Thanks. The behavior is consistent with an emulator Inventor Tools version 30.265.0 issue.
Running that emulator on PCs with AMD processors appears fraught with issues. Many people seem to have no or few issues using an Intel processor except on some laptops. What cpu does your Win11 have.
Do you have a copy of the project you can share (privately)? Generally, it should not ever be the case that there is a null Throwable (Throwable is the top level class for errors, so if there's a need to show one there should be a corresponding error--otherwise if there's no error things should have succeeded). If we have example projects that can replicate this issue we can fix it for everyone.
Ahhh, Wine (Wine Is Not an Emulator). It does not work for all windows based applications, in fact I consider it a disappointment. Have you tried "PlayOnLinux?" PlayOnLinux is really designed for games but games are usually the most difficult to run Windows versions.
I would like to know if anyone has come across a stable and reliable Windows emulator for software only available to Windows platform for Ubuntu? I know there is WINE, but still wondering about others or better?Lastly, does anyone know of releases from the large game/software manufacturers to provide Ubuntu compatibility (i.e. Autodesk, EA Games, Bioware, World of Warcraft [sorry I don't know WoW's manuf.])?And if not, how do we pressure these manuf's to provide an Ubuntu platform game/software?
Not all software devs support Linux (and if they sometimes do not support it very well...), many of them do not support as they do not think it will make them money (WARNING: opinions), or are lazy, or they find it difficult to implement stuff so that the game's files cannot be taken apart and used/do stuff in OpenGL instead of DirectX etc....
If low cost is the most important factor then I would recommend an XDS100v2 emulator. Both Windows and Linux drivers are available. If you are looking for improved performance then you can move up to an XDS510 or XDS560 (recommend the v2 version of the XDS560). Both Blackhawk and Spectrum Digital have Windows and Linux drivers available for most of their emulators. The XDS560v2's are nice as they have Ethernet support
Note that you need to be on the CCSv5 beta to get windows support. For 28x users we really recommend waiting until the Jan beta but some people are using 28x with th current one. :Code_Composer_Studio_v5
I moved from Windows (don't ask) to Linux - only to find that Adobe doesn't support Linux... weird. OK, Linux have emulator software that will allow any Windows programs to be accessed and used through the Linux platform.
So Linux will never meet the requirements unless Creative Cloud desktop app is architectured to detect the Linux OS (whatever flavor of Linux you may be using). The best option for you is to run the instal
Thanks Ankit - unfortunately Adobe still looks at my Linux and says 'You are running an operating system that InDesign no longer supports. Refer to the system requirements below for a full list of supported platforms.' Even when I've logged out!
So Linux will never meet the requirements unless Creative Cloud desktop app is architectured to detect the Linux OS (whatever flavor of Linux you may be using). The best option for you is to run the installer on a VMWare configured on your Linux with Windows OS setup inside it. Then from within the Windows OS you can install CC.
A friend of mine wants to get a good Windows emulator so they have access to Windows features (such as the Microsoft store, etc.) They mainly want to be able to use games exclusive to Windows on their device. They are currently using a 2021 Mac Air with an M1 chip, so they can't use Apple's Bootcamp software.
Please include multiple emulators in your answer so I can review multiple at once, in case one of them is shot down. Preferably 3+, but less is OK. Any emulators given as answers should fulfill all the requirements, but if you know one/some that could be good that miss some of them (that aren't must-haves), please give them as an answer (really trying to get as many options as possible).
Whisky is a free, open-source app for simulating Windows games. It's not the one-click, like-native performance solution you're looking for, but it's likely the best option for running Windows games on a Mac, currently.
It's built on top of Wine, which reimplements parts of Windows so that they run on other platforms.
It also relies on Apple's own Game Porting Toolkit, which is intended to help game developers port their own games, but can help with running any game.
ExaGear: Windows Emulator is a Windows emulator for Android that allows you to run Win32 apps and games on Android devices with ARM processors. ExaGear: Windows Emulator doesn't emulate Windows fully, but uses a translation layer to interpret x86 instructions and execute them on ARM processors. This means the performance is better since it is not an actual emulation. However, it's important to note that ExaGear: Windows Emulator only allows you to run 32-bit apps since 64-bit apps aren't supported.
Although ExaGear: Windows Emulator is capable of running some games, this doesn't mean it can run the latest games. Compatible games include classics such as Half-Life, Diablo II, Fallout 2 and Age of Empires II. In terms of apps, you can run Office, Gimp, VLC, Winamp or AIMP. By default, programs such as 7-Zip or IrfanView are included. You can add other programs just by running the installer .exe file.
When you run the emulator, the first thing you see is a screen explaining the controls to you. For example, you can left-click by simply tapping on the part of the screen you want to interact with. To right-click, you must keep your finger pressed down. You can also scroll, zoom, or drag, as well as open the keyboard. If you prefer, you can connect a mouse and keyboard to your device via USB or Bluetooth and use your Android device as if it were a computer.
Uptodown is a multi-platform app store specialized in Android. Our goal is to provide free and open access to a large catalog of apps without restrictions, while providing a legal distribution platform accessible from any browser, and also through its official native app.
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