Button Images was established for the purpose of collecting information and promoting the hobby of button collecting. To encourage the exchange of information and access to collectible buttons, we strive to enhance the awareness of collectible clothing buttons by providing services for collectors or other interested individuals. Utilizing computer information services and our network of contacts, information is exchanged and buyers and sellers are introduced. Through these exchanges, information and collections become accessible and these miniature pieces of art are preserved.
file manager for deletion (this is also associated with storage of the app. When a user deletes or abandons their account on the app you need to delete those files from your file manager so that you are not paying for storage of images not needed)
Because of all these other considerations I abandoned the bubble image uploader and instead use the croppie plugin to upload images as it gives much greater control over all aspects I find important when managing images.
Should be ridiculously simple and heaven knows why I am stuck. So I have a table in database that stores the values of a radio button. Screenshot 2020-03-03 at 11.58.421244458 24.2 KB A garden type can only ever have one type and hence in the UI, its represented by radio buttons.
Now all I want is that when a radio button is displayed - next to it, its image as stored in the DB should also be displayed. the Image and Radio button should go hand in hand - in bubble language - should be part of a group. Like this Screenshot 2020-03-03 at 12.02.061940264 19.3 KB How do you achieve this?!
I cannot use repeating group because if I do so, then each cell will have an image and a radio button ( which expects the full list of options for the radio buttons) whilst what I want is that the user is able to select just one of the choices from the list of Garden types.
May I ask a favour? if you guys are responding - can you send a snapshot of the actual design rather than explain it in words please. Its lot easier to understand that ways.
Using the set up as described above is exactly what will happen. When a user selects the radio button of a cell representing that garden type as the image and text of radio button indicate, only that garden type is being selected.
Screen Shot 2020-03-12 at 16.15.04780158 48.4 KB
The lesson one goes to at least 43 since it was the same before I did lessons today (this one is called lesson button 25). (Also new review picture! Called review button 50)
Where RESPOSTARMexemplo is the correct answer on my excel file. When i run it like this, it tells me theirResponse is not defined, which is true, but when i tried to create a dummy theirResponse = 'Dummy', it worked, but the variable does not seen to change the value when i click the buttons.
Im trying to make a button that can switch between two images for example a play button that holds a play image when its not clicked then turns to a pause button when clicked, I need to be able to switch the image of the button and it will stay that way until the user clicks it again then it shall switch back to the other image.
Hi all,
I'm a beginner (french, sry for my english), and I'm looking for help to move forward on my project.
I would like to make a series of clickable buttons, which would change color when clicked.
I used images for this (3 versions, depending on the state) and tried to code something.
It almost works but when I click 4 times on my button the initial state disappears. The button remains clickable all the same and the cycle continues but the initial state is no longer displayed.
an idea?
there may also be a different way of doing things from the one I used because I'm going to need 26 buttons on the same page, and the same on about ten pages 26 buttons / page that would keep the state they were in given.
The way to handle multiple components of the same type would usually be to use the "any component" Block. Every button should be in a Block List to make this possible and thus avoid having an individual event block for every singe button.
You would in reality need just one screen of 26 buttons and change the data for that set of buttons as required. Each set can have the button states recorded in TinyDb so they could be recalled quickly
In the designer, on the button properties, the picture is set to "pad.png". In img list, the first entry is just "pad". The app opens the first time with the properties panel setting. It fails after that due to the code not being able to find a file named seulement "pad".
hello to all, sorry for the delay in answering your answers helped me a lot, especially those of CHRISWARD who has already made a lot of progress for me.
I finally used your "btns26" file and I slightly modified the spacing of the Sprite images. I will try to continue all this. thank you again to all for your responsiveness, it's a pleasure for a beautiful community with so much mutual aid.
I have a column with the name "sensaciones". This column will have values between 0 and 10. This values are shown like buttons. I want a different image to each button instead of numbers. But I don't know how to do it. Could you help me? Thanks.
In your original table, change the type of "sensaciones" column to Ref, pointing to the newly-created Sensaciones table. Now the user will see the images instead of numbers, but the column value will remain the corresponding number.
I have done this, but I have the same problem with the buttons. Images aren't shown. Instead of, in the buttons, a error symbol appears. When I put the mouse cursor over them, a message whit the number "400" appears.
Ha! Yes, it does take a bit of manipulations but it gets better once you figure out how to do things. This button was showing as one of 3 options based on something the user chooses. The other options was happy and neutral
Thanks @Krivo. So I should design the image to be 9:1 and apply 3:1 image setting in Glide image component to make it compact? Given that you are expert with images on Glide community, can you please suggest pixels as well.
No expert, but tried a bit
I normally use width = 1000px for images as it should do great on a new iphone I believe. If you want to enlarge the image then I go for heigher resolution. Quite a few of my images are stored in cloudinary and then I would often use q_auto setting - meaning going for automatic quality.
I have a table on my Home page to display buttons. They are the same size in edit mode (roughly, because they are manually resized). When I leave edit mode, they change their sizes and look different every time I come back to the home page. I've looked for and cannot find the html I need to prevent this from happening.
As a general rule, when I include images in content within a course, I make sure that I size them the way I want *before* I upload them into the course. This way, I am not manipulating the size of the images once they have been inserted into course content. If you are on a Windows machine, you can use something as simple as the Paint program (included with Windows) to modify your images outside of Canvas and then upload them into your Canvas course. (I imagine there is something similar if you are on a Mac.)
I'm working on a desktop application where most of the buttons just have text on them. Putting images (icons/glyphs) on the buttons does make the application look more attractive, but does it improve usability (assuming the images are sensible).
A bad icon is confusing and makes the user doubt the interface (or even themselves). If it is not obvious what a button does from its icon, a label can clear things up, but you then have to question what value the confusing icon adds. Even if users learn the symbols, they add to the mental load they incur when using your app.
If a group of iPhone users were asked to use an interface with graphical buttons styled after the iPhone, then they would excel and require little training over people who were not familiar with the interface. If they were not familiar with the icons, then there would be a learning curve.
OK - I found a workaround, dropping the image carousel (with the crappy thumbnails) and going with a larger image. Since an image is configured to each specific variant, this is still workable even without the carousel - and the images are way better.
I took a cue from an earlier post about editing the buy button code.
Edit the buy button embed code, under modalProduct...
I'm trying to make the 'next' 'previous' and 'submit' buttons show the images I've created instead of using text.
I did this in CSS by adding this code:
[css].gform_previous_buttonbackground-image:url('form_next.jpg');width: 97px;height: 50px;border:0px;color: transparent;This seems to work fine in Firefox, but in Safari its showing a kinda white blob over each image. Its probably because the text 'value' still exists, but I don't know how to remove the text value from showing.
Any ideas?
Thanks
Functional images are used to initiate actions rather than to convey information. They are used in buttons, links, and other interactive elements. The text alternative for the image should convey the action that will be initiated (the purpose of the image), rather than a description of the image.
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