Mastermind groups offer a combination of brainstorming, education, peer accountability and support to sharpen your business and personal skills. A mastermind group helps you and your mastermind group members achieve success. Members challenge each other to set strong goals, and more importantly, to accomplish them.
The mastermind group process focuses on one thing: helping you make the changes you want to make in your life. First, you create a goal, a vision for how things will be in the future. Then, with the help of the other members, you design a step-by-step plan to achieve your goals. The group helps you with creative ideas and wise decision-making. Then, as you begin to implement your plan, you bring both success stories and problems to the group. Success stories are applauded (loudly!), and problems are solved through peer brainstorming and collective, creative thinking.
Each meeting has a mastermind group agenda so that conversations stay highly-focused. The facilitator is tasked with making sure that conversations are deep and balanced, and that all mastermind group meeting agenda items are covered in the time allotted.
The popularity of mastermind groups is growing worldwide, as people like you are creating success through brainstorming with your peers, solving problems, generating creative ideas, designing strong action plans, and holding each other accountable.
This is in part a guide to the mastermind epic pools, it's also prep for another post I'll make with suggestions for improvement, hopefully providing good examples as to why they are semi-terrible and, in my opinion, the worst collection of epic+patron powers (compared to the other ATs).
Digression: I DO NOT CONSIDER "DAMAGE VIA ATTACKS" as a thing for masterminds. I know some people like to use the attacks, or play crazy petless MMS, but I would argue that those people are playing against type (which is fine, but don't expect special consideration for it, it would be like a tank trying to play without their armors and focusing on soft controls or something).
I would argue that all the attacks in the mastermind epics are garbage in the sense that while they do provide that attack, they don't provide it at a significant level to be relevant. I would be totally fine with an epic pool that had 2-3 attacks, mean for MMs who really want to attack, that were significantly stronger than the base mastermind attacks (in the same way that pool attacks - I've heard - are better than you would think because they don't suffer the mastermind damage penalties).