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Roxine Denison

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Aug 3, 2024, 2:39:10 PM8/3/24
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The latest version of Simplygon 9 can be downloaded from our Simplygon website . There are currently two choices, the Simplygon 9 installer and the Simplygon 9 API archive. The installer might be preferred as it not only installs the Simplygon Maya plug-ins (optional) and Simplygon Python API but it also installs all the required runtime dependencies.

To download the Simplygon installer, go to the Simplygon website and locate the "Full SDK Installer", click download. Once the download has completed, start the Simplygon installer and follow the instructions presented on the screen. For more details about the installer, options and license setup, see Simplygon installation.

When the Simplygon installation has completed, verify that the Simplygon plug-in(s) gets loaded properly by visiting the Maya plug-in manager (Window -> Settings/Preferences -> Plug-in manager), if not, tick "Load" next to the plug-in(s). If you want the plug-in(s) to automatically load in the future, also tick "Auto Load", then go to Maya's "File"-menu and hit "Save preferences".

The Simplygon API archive allows a more customized installation. See Simplygon prerequisites for a complete list of required dependencies. For a manual installation of Simplygon 9, extract the downloaded archive to a local directory on your computer (we'll use C:/SimplygonSDK_9.0/), all relative file-paths in this section will be relative to this directory.

To make the Simplygon plug-in(s) aware of the Simplygon runtime, batch processor, Python API and related files three environment variables need to be registered. Simply execute the SetSimplygon9Path.ps1 PowerShell script from the root folder of the extracted archive (C:/SimplygonSDK_9.0/) to set the environment variables. The environment variables will be bound to this specific directory, removing or renaming and folders or files will most likely result in unexpected behavior. See Simplygon environment variables for specific details.

An alternative solution to get Maya to load the Simplygon plug-in(s) is to modify the Maya environment file (Documents/maya//Maya.env) and add the Simplygon plug-in folder to the MAYA_PLUG_IN_PATH variable. If Maya.env does not exist, create it and then set the plug-in path as below. If there already is a path assigned to the plug-in variable, use semicolon as separator (;) and append the new path.

After modifying the environment path, verify that the Simplygon plug-in(s) gets loaded properly by visiting the Maya plug-in manager (Window -> Settings/Preferences -> Plug-in manager), if not, tick "Load" next to the plug-in(s). If you want the plug-in(s) to automatically load in the future, also tick "Auto Load", then go to Maya's "File"-menu and hit "Save preferences".

Hello, ive been trying to to export the subsurface scattering effect that i created in substance painter in my current proyect to arnold (maya) and then plug it in the hypershade to apply it to my model, i followed an internet guide to do it, but its completely a mess now... im connecting the scattering map that i exported from substance to subsurface-weight in arnold and then setting it to raw and alfa is luminance but i get a white model... its driving me crazy because is the only thing left to do with the proyect, thanks for the attention.

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