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Jasmine Lemaitre

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Aug 2, 2024, 11:59:48 AM8/2/24
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As consumers cut the cord and opted to stream content from their mobile devices and smart TVs, the market for video streaming platforms exploded. Originally used to broadcast live sports in the '90s, as video streaming protocol technology developed, Flash and RTMP-based streaming gained traction. A few more years of improvements brought us YouTube and Netflix, but the launch of Vine was what made video streaming a native feature of all our favorite social media apps.

The livestream market is vibrant and rapidly evolving, extending its benefits to new industries, platforms, and use cases, including telehealth, remote learning, virtual events, and video game streaming.

Along with these developments, the options for video streaming protocols have also grown. We'll bring you up to speed with a high-level look at the three main types of streaming protocols and the nine developers prefer.

A streaming protocol is a set of rules that define how data communicates from one device or system to another across the Internet. Video streaming protocols standardized the method of segmenting a video stream into smaller chunks that are more easily transmitted.

A codec is the part of a video streaming protocol that makes your files smaller by deleting unimportant information. For example, when a codec processes a video with a still background that remains the same for a minute. After the first frame, it discards the redundant visual information for each pixel and simply keeps a reference to reduce storage instead. Container formats, like MP4 and FLV, define how the video stream data, generally video files, audio files, and metadata, is stored once the protocol has transmitted it.

Knowing if your protocol of choice is compatible with your user's favorite streaming devices is important. Each protocol serves a purpose and brings a unique set of strengths, like low latency or high adaptability. The nine preferred protocols we will cover later on will fall into one of these three categories:

Modern Protocols: Typically open-source and not yet widely supported, modern protocols are cutting-edge technologies that solve some of the problems preceding video streaming protocols have had.

HLS is the most popular streaming protocol available today. Apple originally released it as part of their efforts to drop Flash from iPhones. It is compatible with nearly every device, from desktop browsers, smart TVs, set-top boxes, Android and iOS mobile devices, and even HTML5 video players, allowing streamers to reach a broader audience. HLS relies on ABR, which enables the video stream to appear clearly, but the major drawback of the HLS protocol is its high latency level.

MPEG-DASH was developed by the Moving Pictures Expert Group (MPEG) as an alternative to the HLS standard. It is an open-source standard, making it highly customizable for any audio or video codec. Like HLS, MPEG-DASH supports adaptive-bitrate streaming, allowing viewers to receive the best quality video their network can handle

WebRTC is an open-source project that delivers video streams to viewers with real-time latency. Initially developed for text-based chat apps and VoIP usage, its popularity has grown among video chat and conference app developers after being purchased by Google. The WebRTC protocol is a low-latency streaming solution that relies on peer-to-peer streaming (P2P); it is utilized by some of the most used apps like Google Meet, Discord, Houseparty, WhatsApp, and Facebook Messenger.

The SRT protocol is an open-source standard developed by streaming technology provider Haivision. Known for its security, reliability, compatibility, and low-latency streaming it is the preferred protocol for members of the SRT Alliance. This protocol does not rely on a single codec, which allows developers to pair it with any audio and video codecs they desire.

RTMP is a legacy protocol developed by Adobe to transfer audio and video files between a streaming server and the Adobe Flash Player. With the phasing out of Flash, it has shifted its primary use case away from viewer-facing content delivery and toward ingesting live streams through RTMP-enabled encoders. This means the video feed from the encoder is sent to the streaming platform via the RTMP protocol before it is delivered to the end user through the common HLS protocol.

RTSP is a legacy protocol originally developed with entertainment in mind, its primary use is establishing and controlling media sessions, like tv and movies, between endpoints. This protocol is similar to HLS, it cannot transmit live streaming data alone and require RTSP servers to work together with RTP and other protocols to accomplish their streaming tasks. The RTSP protocol supports low-latency streaming but is not compatible with most devices and browsers. It can deliver low-latency streaming to a select group of small audiences from a dedicated server, making it a standard for video surveillance and CCTV systems.

Transmission Control Protocol (TCP) is one of the earliest, most foundational networking protocols, and it's used extensively by core internet applications such as the World Wide Web (HTTP), email, File Transfer Protocol (FTP), and others. It prioritizes an accurate delivery over a speedy one, offering a highly reliable, end-to-end byte stream over an unreliable network. This dependability is made possible by positive acknowledgment with retransmission (PAR). TCP is compatible with RTMP, RTSP, HLS, and MPEG-DASH.

User Datagram Protocol (UDP) is a connectionless protocol with minimal mechanisms. It doesn't require recipients to let the sender know that all data packets have arrived, which can make it unreliable. This protocol is stateless and ideal for transmitting data to large numbers of clients. UDP features multicast support for service discovery and broadcasting. Its low rate of retransmission delays makes it the perfect match for real-time applications such as Voice Over Internet Protocol (VoIP), online games, and live video streaming. UDP is compatible with SRT, WebRTC, RTSP, and RTP.

Session Initiation Protocol (SIP) is a signaling protocol used to initiate, maintain, modify, and terminate real-time communications between Internet Protocol (IP) devices. SIP enables the Voice Over Internet Protocol (VoIP) by defining the messages sent between endpoints and managing the actual elements of a call. SIP supports voice calls, video conferencing, instant messaging, and media distribution.

Now that you are familiar with the top protocol options available, your choice of video streaming protocols comes down to certain key factors. Depending on the goals of your app, you may prioritize a wider audience reach over minimized latency. Let's take a closer look at the five primary factors that may impact your choice of protocols.

A protocol's compatibility with other devices means more viewers can access and engage with your content in their preferred format. If you want your streaming efforts to reach the widest possible audience, you should look at protocols that are compatible with the highest number of devices, platforms, and browsers.

Although HLS reaches a broad streaming audience, it is known for its issues with latency. Latency can severely impact the streaming experience of viewers and cause them to abandon your video stream if the latency is too high. RTMP provides low latency streams but is not compatible with HTML5 video players.

The privacy and security of video live streams can cause great concern for information-sensitive industries like telehealth, teletherapy, and remote education. If your app falls into one of these industries, you'll need a security-minded streaming protocol with privacy features.

Regardless of the end user's Internet connection or speed, adaptive bitrate streaming enables the video to preserve the integrity of its stream. This could apply to apps that offer appointments users might be taking on the go or stream live events viewers don't want to miss a second of.

Your choice in protocols can often come down to budget. You should predict and compare the costs of each protocol that suits the rest of your business needs to ensure they are within your budget. If you are building a video streaming platform in-house, you must also consider infrastructure, transcoding, content delivery, and playback costs.

The SRT protocol adds encryption using AES to ensure that all the video and audio are confidential through the network, making it a popular choice for businesses concerned with secure voice and video communications.

There is no one "best" protocol for transferring video through a network, as it entirely depends on the broadcaster's priorities for the stream. However, HLS is considered a top protocol because it is highly compatible, leverages ABR to deliver a high-quality stream, and does not compromise security.

Although most video streaming protocols and related technology are complex, they can be approachable when broken down into smaller, more digestible ideas. We covered the purpose of streaming protocols, the three major types, gave an overview of the nine primary protocols, and our suggestions based on five different criteria. Armed with information, you are now ready to choose the right protocol for your project and start streaming.

I am just curious if your Netflix streams 5.1, 7.1, stereo, DD +. Also, is the dynamic range the same as playing a bluray? DD + was made for digital stream and a lower bitrate. Movie playback for me is most dynamic with a bluray disc compared to streaming. What is you take on this topic? Maybe I should also ask are you streaming from a PC, BDP, Smart TV, Roku, ect. and what is doing the decodings, the player or avr?

I stream Neflix from my Apple TV, and I believe the audio is dictated by the source of the programming you are watching, for example: Breaking Bad, House of Cards, and the movie The Avengers were all Dolby Digital. However most of the programming seams to be Stereo and I don't think they have any offerings in DD+ yet and that Hulu and VUDU are the only 2 that offer that level of audio at this time. And IMO, NO! none of these even come close to the audio (or video quality for that matter) of a Blu-Ray disc. But again it's more convenient, and we are a lazy society. So sadly it seams that streaming is the future and not Blu-Ray disc. I have over 150 Blu-Rays, but I only watch one every now and then. I stream daily and I cut the cord over a year ago and haven't looked back.

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