On 1.3.2013 5:10, Kartik Thakore wrote:
> So was trying to compile stuff this is what I get running. perl Build.pl
> and perl Build in
https://github.com/PerlGameDev/SDL2
>
> I copied your libSDL2 zip files to strawberryperl/c
>
> g++.exe -o "blib\arch\auto\SDL2\SDL2.dll" -Wl,--base-file,"lib\SDL2.base"
> -Wl,--
> image-base,0x7d200000 -mdll -s
> -L"C:\Users\kthakore\Documents\Development\strawb
> erry_perl\perl\lib\CORE"
> -L"C:\Users\kthakore\Documents\Development\strawberry_p
> erl\c\lib" "lib\SDL2.lds"
> -LC:\Users\kthakore\Documents\Development\strawberry_p
> erl\c\bin\..\lib -lmingw32 -lSDL2main -lSDL2 -mwindows "lib\SDL2.exp"
> lib\SDL2.o:SDL2.c:(.text+0x5e): undefined reference to `get_handle_win32'
> lib\SDL2.o:SDL2.c:(.text+0x4d7): undefined reference to
> `windows_force_driver'
> collect2: ld returned 1 exit status
> dlltool --def "lib\SDL2.def" --output-exp "lib\SDL2.exp" --base-file
> "lib\SDL2.base"
I have no idea what should functions get_handle_win32 + windows_force_driver exactly do. These are not part of SDL2.