Hi Harman,
Well, there was/is an Android port of Perl, but I don't think it is in a
useful state right now.
iOS/Windows and Linux shouldn't be a problem though.
> 2) How do I best approach learning the 2? as in which documents to read
> first for perl followed by SDL-perl tutorials?
This should be a good start:
https://github.com/PerlGameDev/SDL_Manual/raw/master/dist/SDL_Manual.pdf
For learning Perl there should be books even in your local Stores :o)
> 3) Unrelated: I did not come across touch screen handling in SDL in my
> limited study of it. How are the same handled in SDL events?
The current SDL library we use will treat touch screens like a normal
mouse. But we are currently working
on libSDL2 bindings, which is capable of that.
>
>
> Would be great if you could provide some direction on this. Frankly my
> brain is scrambled after a decent start with SDL 2 weeks back.
>
>
> Cheers
> Harman
>
Cheers, Tobias