Re: Online Super Smash Bros Ultimate

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Mathilda Gibby

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Jul 16, 2024, 5:58:53 PM7/16/24
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If you love Smash, and particularly Smash Ultimate, you should do yourself a favour and quit. It's fucking garbage. It's literally the worst thing that could happen to the game, and a death sentence to your passion and love for the game. It turns it into something completely awful and unrecognizable. I would know, because I was stuck with it for well over a year during quarantine (aka "The Wifi Era"). That alone killed any passion and confidence I ever had as a player.

online super smash bros ultimate


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Honestly, you're better off practicing by yourself or even against CPUs (who at least know how to vary a some of their options). Hell, even nothing is better. If I could go back to 2020, I'd choose nothing. Nothing is better than playing Ultimate online.

I need to get this off my chest. I suffered for too long putting up with it, if only for the sake of doing something I've loved for years and will continue to do so- but wifi isn't taking me down with it.

Any more specific reasons as to what your issue is playing online? I rather enjoy playing Smash online. Though Joy Con drift has made it much more difficult for me, but that's an issue with playing the offline modes too.

It basically exaggerates all of the game's inherent flaws to a silly degree, to the point normal interactions feel super awkward and full of guesses. Takes the reaction factor almost completely off the table, and this is where bad players thrive. They can "pressure" you for free and then mash panic options like crazy... or just anything, really. I play completely off of reaction, and I lose to players I'd never lose to offline (hell, I proved it). You can call it an ego thing, but it gets tiring. It gets really tiring losing to these god awful players. It's just common sense, and it grinds on your sanity at some point.

If you're not that serious into it, or your character, or playstyle allows it (ie playing "lame"), then wifi might be tolerable... at best. You realise the better you get at the game, the more wifi fucks you over. I used to be fine, or at least neutral to it when the game came out, but it's clear I didn't know any better.

That honestly also sounds a lot like real life; there's a reason that there are sayings along the lines of, "the best swordsman fears not the second-best swordsman, but the worst swordsman" and stuff like that.

This comes across as "I don't enjoy Smash Ultimate online, so no one else is allowed to, either." Maybe that's not the intent, but why not trust people to decide whether or not they keep playing Smash online based on the kind of experience they have? If they dislike it, they can stop playing. If it's a problem with the online functionality, then it won't ruin the base game for them.

Well I play Ganondorf and Ridley so it mostly involves dominating scrubs, which is fun (Ganondorf gets shit for being low tier, but for casual play he's outright broken). At least when joy con lag isn't killing me with random Dair suicides.

Make a friend and Play Doubles. In my competitive smash stint of the early 2010s, every player that was weening off the game back in Melee and Project M gradually turned to Doubles. It's more chaotic and fun, less skill based so you don't feel each loss, and engenders teamwork and communication. You come up with dumb doubles combos that are even easier in Ultimate Quickplay since Team Attack is turned off. Granted, I wish we could have Team Attack On in our Preferred Rules, but we've learned not to get angry at some of the dumber team comps that only work because you can charge shot and ganondorf Fsmash cleanly through your teammate to cover their bad options. In Doubles, every character feels better, especially the low tiers and heavyweights. When it's down to you two and one stock left? It's time to freestyle. And you cook up some nutty stuff even in sheer improv.

Also, doubles has zero regard for GSP, so the skill level of your opponents is all over the place. Even not getting your preferred stages tends to be a blast. The oldest kept secret about competitive smash is that Any seasoned Smash veteran loves items. And will often main guys like Link or Diddy Kong just to have an excuse to perform cool tech with them.

That said, I'm sorry for you. It's always frustrating to have to play a game that actively handicaps you for having skill unless it's a meme game like We Didn't Playtest This where you go in knowing it's all going to be random nonsense.

I disagree. I know my way around a lot of these characters, even if they're overly aggressive and "mashy". The problem isn't these characters themselves, but it's how much you can get away with being bad online. If anything, dealing with these sort of characters (even online) isn't too bad. It's the defensive and campy ones who can throw out projectiles on your shield and still get away by rolling for the 20th time even if you know perfectly well it's coming.

This only really feels like a concern on Ultimate's wifi, because stuff like that was still pretty doable on For Glory. For Glory wasn't the best, but it genuinely helped me practice to an extent, even against worse players.

It does sound like that, but then it's not like people have to agree or go with what I say. They're free to choose. I just know people that keep playing in spite of how awful it is, and they know that, but it's like they keep going because it's "better than nothing".

Also, doubles has zero regard for GSP, so the skill level of your opponents is all over the place. Even not getting your preferred stages tends to be a blast. The oldest kept secret about competitive smash is that Any seasoned Smash veteran loves items. And will often main guys like Link or Diddy Kong just to have an excuse to perform cool tech with them

Oh, yeah- GSP is the biggest lie ever when it comes to deciding "skill". I've played a Pyra player literally did 90% Side B the entire match, as well as Samus players who play the exact same cookie cutter Charge Shot roll spam and grab when they're by the ledge. This is in Elite Smash. The actual good players are either not there, or very few in between.

Thank you, I appreciate that. See, someone that doesn't know how these games work, from the outside, it wouldn't make any sense to them. The logical rule is "better player > win", but wifi really is that fucked up.

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