American Truck Simulator is a truck simulator game developed and published by SCS Software. It was announced as being in development in September 2013[3] and unveiled at the E3 2015. It was released on 2 February 2016 for Microsoft Windows, Linux, and macOS.[4] The game is the parallel sequel to Euro Truck Simulator 2, the spiritual successor of 18 Wheels of Steel, and the fifth installment in the Truck Simulator series. The game is set in a condensed depiction of the United States, featuring American conventional semi-trucks and various locations across the U.S., where players pick up a variety of cargos and deliver them to their destinations.
American Truck Simulator is a truck driving simulator with business management elements. A beginning player will be directed to found a truck driving business and select a home city from which to operate that business. Upon selection of the home city, the player will own the pre-placed truck garage located in that city, which will operate as the player's home base.
During gameplay, the player will select from a menu of currently available goods delivery routes to drive one of several models of trailer-hooked truck and deliver the selected load to a designated location within a fixed amount of time. By making such deliveries, the player earns money for the player's company and experience points for the player themself. By delivering the selected cargo to its designation within the allotted time and with the least damage to the goods, the player will maximize the amount of money and experience points earned. Late deliveries or deliveries with damage will result in the player earning reduced cash and experience points. The amount of money and experience points earned are commensurate to the length of the delivery in distance traveled and type of goods being transported.
A beginning player will own a garage, but no trucks or trailers. The player will begin by completing "quick jobs," which are goods deliveries that utilize an in-game company's trucks and trailers. Once the player has earned enough money, they may then begin purchasing one or more trucks, but they may continue making "quick job" deliveries if desired. After purchasing a truck, the player may elect to use the purchased truck for deliveries, or go back to performing quick job deliveries.
As the player completes deliveries, they will unlock skills by spending experience points to purchase particular skills upgrades. These upgrade categories include fuel efficiency, route delivery distance, carrying heavy cargo, carrying dangerous goods, carrying fragile cargoes, or making urgent deliveries. The money earned by the player's company will automatically be used to pay back any company loans they obtains for their company or to pay any fines incurred in the course of their gameplay. The money is also needed to pay for fuel and maintenance on any vehicles or trailers owned by the player's company. When performing quick job deliveries using an in-game company's truck, repairs and other costs are paid by that in-game company and not from the funds of the player's company. The player may also use the company's money to purchase additional trucks and trailers which are held in designated slots in the garage.
The player may use company funds to hire NPC drivers (and pay their associated expenses), who are placed in additional driver slots in the garage. Once the player has earned sufficient money, the player may also purchase garages in other cities and hire NPC drivers to drive from those garages, as well. The longer an NPC driver is employed by the company, the more experience points they will earn, thus increasing the amount of money that driver earns from each delivery. Much like the player's experience points, the player may direct the focus of each hired driver's experience points, thereby ensuring that particular hired drivers become experts in particular skill areas, such as hauling dangerous goods or performing long-haul deliveries. Company money may be used to upgrade garages, which will allow the garages to hold additional trucks, trailers, and NPC drivers, as well as place a reduced-cost fueling station at the garage. The company money may be used to upgrade the company's trucks and trailers, specifically by upgrading their associated aesthetic, mechanical, and structural upgrades.
While driving routes, the game will direct the player to stop at designated weigh stations to determine the weight of the cargo before being permitted to proceed (though the game may occasionally allow the driver to bypass such station). When crossing the border into the state of California (currently only in the northern part of the state), the player is similarly obliged to stop at California Border Protection Stations to have their vehicle inspected. Avoiding a weigh station or border protection station will result the player being fined.
The game is set in a condensed 1:20-scaled version of the entire Western Contiguous and part of the South Central and Midwestern regions in the United States, expanded periodically by the developer through downloadable content. It currently features depictions of the U.S. states of California, Nevada, and Arizona, with New Mexico, Oregon, Washington, Utah, Idaho, Colorado, Wyoming, Montana, Texas, Oklahoma, Kansas and Nebraska available as DLCs.[5] The game features 204 visitable cities, including most state capitals and major cities, as well as many thousands of miles worth of in-game roads.[5] Currently, the player may travel as far north as Bellingham, Washington, as far south as Brownsville, Texas, as far west as Eureka, California, and as far east as Beaumont, Texas, assuming the player has all the states available to them. SCS have stated that most future map expansions, if not all, will be at additional cost.[5]
At launch, the game started off with the U.S. states of California and Nevada. Arizona was released in June 2016 as a free update to all players.[6] A number of other states have now been added as paid downloadable content.
On 11 April 2014, SCS Software announced that there will be 100+ cities in the game once completed (not initially), and SCS released screenshots of the game. Truck brands included on American Truck Simulator so far are Kenworth, Peterbilt, Volvo, International Trucks, Western Star, Mack and Freightliner. More will follow; the only setback remains the licensing of trucks from their manufacturers. SCS plans to eventually include the entire contiguous United States, as long as the game continues to do well. On 26 January 2015, SCS Software published a one-hour video to YouTube of footage from early alpha of the game. On 18 December 2015, SCS Software announced the official release date for American Truck Simulator, 3 February 2016, on their blog. The game was released one day earlier instead.[9]
Andy Kelly of PC Gamer commended the game and noted that it shared the strengths and shortcomings of its predecessor due to the two games' similarities, though advised that it was not finished on launch and urged more cautious gamers to wait until it was more completed before purchasing the game.[18]
American Truck Simulator (ATS) is a truck simulator game developed and published by SCS Software. It was announced on September 6, 2013[1] and released on February 2, 2016.[2] It can be considered a spiritual successor to the 18 Wheels of Steel franchise. In February 2016, it reached an all-time peak of 19,138 players.[3] The latest version update for American Truck Simulator is 1.50.1.25.
Before you start your career as a ground logistics manager, you will first have to create your profile. You will choose your avatar, your name, your preferred truck, and your company logo. You will then choose your difficulty level (the higher, the more realistic). Before you start your multi-million dollar logistics company, you will first have to complete quick jobs using provided trucks. Before purchasing your first truck, you must earn at least $100,000 or obtain a loan from the bank. As the player completes jobs and levels up, they will unlock skills. Skills can be used to upgrade fuel efficiency and long distance cargoes as well as unlocking hazardous, fragile, and important deliveries. Eventually, once you gain enough, you can buy a new garage or upgrade your original, which will allow you to store more trucks. From this point you can hire NPC drivers from a recruitment agency and provide each with a truck from a truck dealer to earn even more cash.
A feature that has been unique in American Truck Simulator is that truckers have to choose where to unload the cargo they are hauling when they reach the destination depot, a function that has been introduced later to Euro Truck Simulator 2. A "desired spot" (which gives out more experience points but is harder to park) and a "safe spot" (easier to park but with fewer experience points) are usually available at every depot. Alternatively, the trucker can skip parking with the price of forfeiting all parking experience points.
Although American Truck Simulator currently only features 13 states out of 50 (and it is unlikely that the entire US map will be completed anytime soon), all states are immense and detailed and feature long roads and large cities for players to explore. It takes about three hours in real time to travel from Bellingham, Washington to Brownsville, Texas in game, meaning it will be a very large game once the entire map is completed.
The base game featured the states of California and Nevada on release, with a total of 30 cities (now 32). Arizona was released four months later as a free DLC, adding 15 cities (now 16). The newest DLC, released on May 16, 2024 added the state of Nebraska with 12 cities. In total, there are currently 218 cities implemented.
The scale of the map was 1:35 on release. On June 23, 2016, SCS Software announced that the scale would be changed to 1:20 (1.75x larger), approximately matching the 1:19 scale in Euro Truck Simulator 2.[4] The rescale was implemented in update 1.5 released on December 12, 2016.[5] It also included Santa Maria, a completely reworked Oxnard, and countless additions and improvements to the map.
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