Project Action Review (PAR) from EuroPLoP 2025 Focus Group: "Play Music and Card Games to Uncover the Future of Music with AI"

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Charles Danoff

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Jul 4, 2025, 11:21:44 AMJul 4
to peeragogy, peeragogy...@lists.peeragogy.org, Peeragogy Project, Maria Cristina Bandeira Viseu, Ayloo, Sridevi, Tedeschi, Prof. Mary Carol, Serge....@citytech.cuny.edu, charlotte
Hiya, Peeragogues!

Today Mary Tedeschi and Sridevi Ayloo were in Kloster Irsee, Germany at the 2025 EuroPLoP conference and did an amazing job leading our Focus Group: "Play Music and Card Games to Uncover the Future of Music with AI"!


Cris, Charlotte, Joe, Serge, and I joined remotely via Jits as online co-facilitators. From Brazil Cris did an excellent job guiding people across 3 continents in fun musical exercises, including singing an indigenous song!!!

The Project Action Review from the session is below. As usual it was captured in person as we were talking and reviewing, so please forgive any typos or if we misquoted anyone. We're planning to write a summary paper about the experience. Please let us know if you have any comments or feedback!

1. Review the intention: what do we expect to learn or make together?


  • Going back 2 modes of engagement between music and card game, see if there were any patterns across them.

  • Participants at EuroPLoP in Germany: Using AI tools, what might change in music now that there are AI tools

  • Play Dixit as a model of AI? We were going to make special Analogia cards, but didn't get them ready in time.


2. Establish what is happening: what and how are we learning?


  • Participants at EuroPLoP in Germany: What happened: was a bit different from AI — but I got something that was a bit related, the idea of taking keywords to stories, and putting them into an AI model

  • Participants at EuroPLoP in Germany: Take keywords from Dixit game and put into Sumo 

  • Joe: Talking about Human pattern recognition — we had an abstract card but helped get some abstract/human descriptions

  • Mary: There is a way to play Dixit online with bots



In Person Dixit clues:


  • Making the movie in the night

  • Sleepy fish

  • Magic

  • Thinking

  • Loneliness

  • Imagination


Online group Dixit clues:


  • old bird

  • Europlop

  • Bad Memories



Is Dixit really about storytelling.? The game serves as a model…


3. What are some different perspectives on what’s happening?


  • Participants at EuroPLoP in Germany Question: is game with chatbot used for reinforcement learning?

    • Sridevei: no, used for the game itself

  • Can we Zoom on the concrete details of what happened?

  • Game design pattern: — it’s a great challenge to engage players in a way where they are constantly challenged but not too much — otherwise you stop, if it’s too easy you also stop

  • Can AI help grasp “where are we in this challenge”

  • Mary: it’s great that we could do this with people far away -

  • Joe: sharing stuff as a dialogue, rather than us trying to participate in “the same” thing


4. What did we learn or change?


  • Joe: done many different workshops, embodied movement worked well and the game, also able to have a conversation about it over the last few minutes, brought a lot of creativity to it

  • Mary: as facilitators who did focus group here last time, didn’t confuse you all too much, you had fun

    • Participants: Yes!

  • Cris: leading a group in movement circle, usually you try to control, but with delay of sound it was different experience, giving away control (funny!)

  • Charlotte: it was nice to see everyone opening their minds and hearts and bodies to the activity, and you could sense that, even across the technology… 

  • Mary: all singing the song together across the world was a powerful statement!

    • Participant: Wouldn’t repeat that, was difficult to follow, there was some language barrier as well as a technical and visual barrier — I wonder if “you” are here if there are people online! (e.g., the music teacher is remote…) but part of my energy went to understand how I could be not-completely-awkward, easier for person in room … too much overload in this situation, confused because i expected something else, 

  • Charlotte: knowing that it was an indigenous song going out the world among us



5. What else should we change going forward?


  • Participant: if i knew from beginning there was dancing and someone was online … big switch … that would be easier 

  • Joe: accurate and helpful feedback, engaging with difficult transitions and media issues is part of the experience, sorry it was difficult and appreciate you stuck with it (we’ve also seen some difficulties with in-person workshops where people say: OK, we see that you’re telling us what to do, but why are you telling us what to do!?)

  • Participant: I agree with what he said, give some context at start, was missing .. initially thinking building with AI

    • Participant: Keeping some conflict is good — initially we thought “I’m creating music with AI / but then you found yourself dancing” — so now you feel what you’re doing, then you’re not hearing that well… you either need someone here or a very good connection!

  • Participant: I don’t know if you know, I don’t have a deeper connection to anyone here… but now “You are one of us”

  • CHarlotte: in 10 years you’ll be telling this story

  • Joe:  Possibly this can be the start of some collaboration for 2 people who found the experience challenging and will bond over that!  


  • Cris: When we think about AI, we don’t think that the body may be part of the interaction b/c it seems so virtual, online &c.  It’s interesting that this was brought.

  • Joe: appreciated them speaking about the challenges. Those are already there when we’re using a computer interface across continents … for a introduction to peeragogy this worked better than talking about PLACARD and patterns 

  • Cris: If the attendee hadn’t brought up the sensation of being a bit overloaded & confused, I wouldn’t have noticed it.  My vision was increased & could be integrated when he brought this point of view (the PAR was very important).  Especially if people allow themselves to expose what they really felt!


Warm regards,
Charlie

Charles Danoff

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Jul 4, 2025, 12:19:27 PMJul 4
to Mary Tedeschi, peeragogy, peeragogy...@lists.peeragogy.org, Peeragogy Project, Maria Cristina Bandeira Viseu, Ayloo, Sridevi, Tedeschi, Prof. Mary Carol, Serge....@citytech.cuny.edu, charlotte, Joe Corneli
Thanks for the pictures, Sridevi!

And thank you for the feedback from the people onsite, Mary! I agree we should make an AI song from the Dixit clues!! :)

On Fri, Jul 4, 2025 at 11:26 AM Mary Tedeschi <maryte...@gmail.com> wrote:
Marcelo from Brazil really liked Cris session the most of the students. Rita and Max gave me a good suggestion for improving by taking the clues from the Dixit game and asking suno ai to generate a song. We can do that. 

Charles Danoff

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Aug 24, 2025, 9:58:19 PMAug 24
to Peeragogy Project, peeragogy...@lists.peeragogy.org, Mary Tedeschi, peeragogy, Maria Cristina Bandeira Viseu, Sridevi Ayloo, Serge....@citytech.cuny.edu, charlotte, Joe Corneli, Raymond Puzio
Hello again!

Following up on this action item from a EuroPLoP focus group attendee, I made some Suno songs from the onsite Dixit clues

Dixit Dreams from model 3.5

Dixit Dreams from model 4.5

What're your thoughts? 

We can make more songs if people would prefer a different style. Either way, I think we should include reference to this in our paper..

Also, for the record, as we noted on a slide for the Focus Group, there was a lawsuit filed by record companies against Suno in 2024 and I do respect the original copyright holders and authors of any Suno training data

For inspiration I chose +house and +jazz pop. This was the prompt:

'This song is taken from clues that were part of a Dixit card game played at the 2025 EuroPLoP "Making the movie in the night", "Sleepy fish", "Magic", "Thinking", "Loneliness", and "Imagination"'

And this is a screenshot of the interface

image.png

Warm regards,
Charlie

Joe Corneli

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Aug 26, 2025, 3:38:53 PMAug 26
to Charles Danoff, Peeragogy Project, peeragogy...@lists.peeragogy.org, Mary Tedeschi, peeragogy, Maria Cristina Bandeira Viseu, Sridevi Ayloo, Serge....@citytech.cuny.edu, charlotte, Raymond Puzio
The first one (model 3.5) is a banger!  
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