Blender Complete Beginner Tutorial Series

0 views
Skip to first unread message

Candi Ruman

unread,
Aug 4, 2024, 1:09:22 PM8/4/24
to peakcsighbicom
WhenI started learning Blender 12 years ago, I remember feeling frustrated that there wasn't really any beginner "course". Like a series of posts that will show you the basics. Instead I had to jump from tutorial to tutorial, and gleam what I could from each. It would be years before I'd make full sense of it.

Since then, several other people have created beginner courses... but I personally find them to a bit overwhelming for beginners. When you're just getting started, it's daunting to see that you need to watch 100 posts.


So I set out to make something shorter. Something that could be finished in a day, and will show you how to make your first scene - while also gradually introducing new areas of Blender as you need them.


Recently we discover an interesting Blender tutorial on Youtube by Crossmind, an Animation and Motion design studio, based out of New Delhi, India. Apart from producing creative work, they like to connect with fellow animation design enthusiasts to talk, share, and add to the fantastic creative pool of ideas that brings out the best in us.


Apart from the commercial part, a year ago, they have started a series of free courses for Blender on Youtube. We found them very well made and clear. They have an approach hands-on starting from the very basis until the end of a project.


Also, this series is in preparation for their next upcoming series, which is about 3d content creation. Once you are done with this series and have practised a bit of Blender 3D, then you can go and look into this one, as they talk about topics such as 3d layout, Lighting, Hair, particles, dealing with dynamics, simulation, fluid, smoke, etc.


On the first day, in this Blender tutorial, we will discuss the absolute Blender basics, and work our way around the software interface, getting comfortable with Blender interface, creating basic objects, transformation tools, what is 3d cursor, origin, local and global axis, snapping options, etc. and make a very simple scene with just the basic primitives so that you get used to using important commands and develop some muscle memory with Blender.


On the second day, we will learn how to edit mesh objects, and selection methods and we will create a few very basic objects and try to understand how to bring out different shapes in object editing mode.


The third chapter will be about modifiers, What are modifiers and vertex weights, and their use and discuss different use case scenarios. It also will create a few objects in combination with multiple modifiers.


On the Fourth Day, we will discuss the materials. How do the basic materials work and the meaning of terms used in shaders, How to mix shaders, set up basic PBR shaders, textures, etc.? We will also talk about UV a bit and will shade all the models we created in modifier chapters.


This is where everything will start making sense as we make a really fun looking animated aircraft model which will also be part of an animated scene. In this chapter, we will work with blueprints and make a 3d model, solve all the basics modelling related problems on a beginner level, and use all the tools of object editing in a practical context. Then we will set up the final asset and shade it for a still render with Eevee.


Talk about the basic tools of animations in 3D and make a bouncing ball to understand how keyframes work. We will also discuss how to set up keys for different parameters and what are the possibilities of keying parameters available on object and modifier levels. We will also talk about curve editor, f curves, animation f-curve modifiers, and a lot more.


By the end of this series, you should have enough confidence to take on any 3d related challenge on your own. Basically, this course will build up a solid ground from where you can see things clearly and start your journey ahead and research it.


We really like the simplicity of the workflow blender offers. Not going to deny that it does not have its flaws, but it does not feel right to jump around several packages to get done with simple tasks despite so many years of advancement in the industry. When it comes to Blender I really like how you can begin with a sketch, storyboard in 3D with Grease Pencil which is more accurate for production-ready layouts than a traditional storyboard, Great tools for pre-visualization, Eevee has been my favourite for Pre Viz, and of course, it offers a great range of toolsets to pull off most of the 3D Production work. As we are a small animation studio working with a single-digit multi-talented team of designers, we really like to keep the pipeline and workflow simple as possible and focus more on the design aspect, and this is why we think Blender is an excellent choice for us.


Commercial projects will always be the second favourite, I will give the next big project title to my own short film currently working on. After The Bloop Troop and Far the Days Come its been quite a while I made my short film. We need to channel all the new learnings in the right place.


Also, new users can easily get lost in this process and get demotivated during long hours of learning. That is why I have kept, in this Blender tutorial, assignments on each level which learners will really enjoy and find them rewarding after hours of hard work.


I have several other topics we want to discuss and share on this channel, but creating a common ground was necessary, that is why we decided to make this series where one can begin and also relate to our other courses.


Learning computer program commands is no more complex than learning a complex video game interface. The difference is the mindset. So, while learning, take it easy. Practice, and finish what you started. Observe things around yourself, study theories, anatomy, light and colours etc. it will change your perspective.


While learning 3D and Blender is a lot in itself, especially if you are new to this whole subject. But reading theories will always give more depth to your thought process. Read theories about how colours, lights, and materials work. Some of it we do discuss in these chapters, but there is no end to it. Software is the tool, but inspiration is the real world, theories can help break it down.


Pietro Chiovaro a young 3D Artist from Palermo, Italy. He has always been a movie lover and videogames enthusiast. In the past years, he has been focusing his studies on the development and creation of assets, characters and environments. To offer a complete set of skills, he has also developed his competences.


Welcome to my Complete Blender Beginner Tutorial Series! In this 11 Part tutorial series, I will teach you all of the basics of Blender, while creating this stylized house scene. My goal is to get you past the basics of Blender, so that you can start creating your own awesome artwork, and continue to do more advanced tutorials! I hope this tutorial series is helpful!


This complete tutorial series is Free on My YouTube Channel, but if you'd like to help support me, as well as download all of the tutorial videos, textures, and blender file, you can purchase the tutorial here. Thanks!




There are so many Blender tutorials available that it can be overwhelming when you're just starting out. The incredible free and open-source 3D software is a powerful package and a firm favourite among creatives, but as a beginner, there are always new things to learn to unlock new creative possibilities. Whether you're a complete novice or an intermediate user looking for helpful hints to speed up your processes, there's a tutorial below that's bound to help.


Blender is a powerful, free, and open-source 3D creation suite that enables you to model, animate, render, and even develop games. With a large and active community, Blender is continuously updated to include new features and improvements, ensuring that it remains a popular choice for both amateur and professional 3D artists, game developers, and visual effects experts.


Video Tutorial Series

This Blender tutorial series teaches users how to utilize common features such as modeling, lighting, materials, geometry nodes, and rendering. The tutorials provide step-by-step guidance on how to create a project while using these features.


Video Tutorial

One of the most popular Blender beginner tutorials, this series teaches you how to create a 3D donut and coffee cup using Blender 3.0. The latest version has been completely remade to keep up with the latest Blender updates.


Video Tutorial

This beginner-friendly tutorial focuses on 3D modeling in Blender. Learn how to create your first 3D models and support the author by downloading the project files and contributing on Patreon.


Video Tutorial Series

This comprehensive 11-part beginner tutorial series covers the basics of Blender while guiding you through a complete project. Learn everything from blender interface, navigation, modeling, and rendering, to create your game assets.


Video Tutorial

A beginner-friendly tutorial for Blender, this video provides a download link for the software and a Patreon link to support the developers. Get started creating stunning game assets today.


Video Tutorial

Designed for absolute beginners, this free Blender course takes you through the basics of the software, including interface, navigation, modeling, and rendering. Start learning Blender today with this comprehensive course.

3a8082e126
Reply all
Reply to author
Forward
0 new messages