Yes, installed the VS2015 community RC today (with CMake 3.2 generated sln) but the compiler is not as good as the RTM one, worked okay though.
I agree the final VS2015 should be good enough and no big fix needed to make a dirty running port so far, the fixes applied:
1. use of ParallelFor() needs cast as the compiler failed to resolve
2. VS has no support of hex floating point constants, you are aware of it according to the comments ;-)
3. __builtin_clz(), __builtin_ctz() subsitutions
4. #define __thread thread_local
5. std::min, std::max from <algorithm> now
I only manage to render with sppm integrator at the moment, well, never mind :)
Love this v3 and I heard a mitsuba update is also coming soon, Wenzel ?
Thanks + Bon weekend,
Mike