4th edition now available online

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Matt Pharr

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Nov 1, 2023, 6:11:01 PM11/1/23
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I’m happy to report that he full contents of the 4th edition of the book, published earlier this year, are now available online: https://pbr-book.org/4ed/contents.

There are a few rough edges (a few figures have some issues with fonts, some of images need tweaks, etc.), but everything looks pretty good overall.

As before, you can clone the website’s git repository if you want a copy for offline reading: https://github.com/mmp/pbr-book-website.

If you see any errors with the website, please file a bug here: https://github.com/mmp/pbr-book-website/issues. (Errata / errors in the book contents should still go to aut...@pbrt.org where I promise we will get through them all eventually.)

Happy rendering!

Matt

Pramod Kotipalli

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Nov 1, 2023, 7:41:39 PM11/1/23
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My hearty congrats! I’m looking forward to reading.

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Jan Walter

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Nov 5, 2023, 8:44:46 AM11/5/23
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Hey Matt, Greg, Pat, and Wenzel,
Thank you so much! I do not know any other programming/rendering
related book, which helped me to grow into somebody else (several
times). The interest in rendering started as a pure hobby (a time
where BMRT was a buzz word in the free rendering world). It became
semi-professional by learning how to write shaders (not just in RSL,
GLSL, HLSL, MetaSL, ..., C/C++), one day it might have been
professional (at least I got payed a lot for it). I think re-writing
v3 in pure Rust was the top of the hill (for me). Not sure where to go
from here (finding an easy translation from CPU to GPU code will be
hard), but man, it was ride. Full of joy and I thank all the authors
and contributors for all the energy they put in such a project. And on
top of all that it's written with Donald Knuth's Literate Programming
methodology.
I'm running out of words, but a BIG THANK YOU !!!
Cheers,
Jan
P.S.: Of course I keep buying the printed book versions too, just
because I like the haptic of it, but having it online is really GREAT!
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