Texture interpolation in pbrt

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Anshul Singhvi

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Aug 9, 2024, 6:26:06 PM8/9/24
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Hi,

I'm looking to implement a basic PBRT backend for a data visualization package.  In this, there are times when I want bilinearly interpolated sampling from image textures and times when I want nearest-neighbor ("non-interpolated") sampling.  Is there any way to do this in PBRT?

Thanks,
Anshul.

Matt Pharr

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Aug 9, 2024, 6:30:23 PM8/9/24
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https://www.pbrt.org/fileformat-v4#textures -> "string filter" "point"

Matt

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