Hello, Folks.
I have 2 groups on the go at the moment. Both at around the same character levels.
I have had an idea where I set them both on the same quest, starting from different points of the world that I created.
The idea is that there is one goal, and only one team may succeed. So to start they will have their own adventure to reach the goal, facing different foes and challenges, but ultimately their characters will arrive at the location of the goal at around the same time and, ultimately, have to fight to the death.
I'd be playing their separate adventures independently, but when they reach the goal, I will arrange a big group game where all of the players are present and compete group vs. group.
Has anybody else done something similar?
what pitfalls did you come across by doing this?
have you got any interesting stories about this kind of game?
let me know.